Difference between revisions of "Fire Pillar"

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|prereqs=([[Mage]]) [[Fire Wall]] Lv. 1, ([[Super Novice]]) ''[[Super Novice Expansion Quest|Quest]]''
 
|prereqs=([[Mage]]) [[Fire Wall]] Lv. 1, ([[Super Novice]]) ''[[Super Novice Expansion Quest|Quest]]''
 
|spcost=75
 
|spcost=75
|element=Fire
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|time=3.3 -(Skill level × 0.3) seconds
|catalyst=1 {{item|id=717 Blue Gemstone}} (Level 6+) }}
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|duration=30 seconds;<br>Until triggered
==Overview==
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The user summons a pillar of flame at a targeted location that flares when triggered, inflicting piercing [[Fire]] property [[MATK]] damage on every hit to all enemies within its [[Area of Effect]]. If level 6 or higher is used, each use of the skill  {{item|id=717 Blue Gemstone}}. Despite the animation, all damage is connected in one single bundle. A maximum of five fire pillars can be placed before the oldest one expires. This skill cannot be cast in a cell that is occupied.
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==Mechanics==
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'''Formula''':<br>'''Damage for Each Hit (MATK)''' = 50 + (MATK ÷ 5)
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{|
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|- style="vertical-align: top;"
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|
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{{Skill Mechanics
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|time=[3.3 (Skill Level × 0.3)] seconds
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|delay=1 second
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|duration=30 seconds;<br />Until triggered
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|target=Ground
 
|target=Ground
 
|range=Magic
 
|range=Magic
 
|area=3x3
 
|area=3x3
}}
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|element=Fire}}
||
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{{ Skill Levels
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=== Description ===
| level1 = 3 hits inflicted, 3s cast time
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Summons a pillar of flame on a targeted spot that will activate when an enemy makes contact with it, exploding and dealing high, MDEF piercing damage plus hitlocking all enemies caught in a 3x3 area. Damage per hit is 150% of MATK
| level2 = 4 hits inflicted, 2.7s cast time
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| level3 = 5 hits inflicted, 2.4s cast time
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{| class="wikitable"
| level4 = 6 hits inflicted, 2.1s cast time
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!  Level !! Hits inflicted!! Damage(MATK)
| level5 = 7 hits inflicted, 1.8s cast time
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|-
| level6 = 8 hits inflicted, 1.5s cast time
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! 1
| level7 = 9 hits inflicted, 1.2s cast time
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| 3
| level8 = 10 hits inflicted, 0.9s cast time
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| 450%
| level9 = 11 hits inflicted, 0.6s cast time
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|-
| level10 = 12 hits inflicted, 0.3s cast time
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! 2
}}
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| 4
 +
| 600%
 +
|-
 +
! 3
 +
| 5
 +
| 750%
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|-
 +
! 4
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| 6
 +
| 900%
 +
|-
 +
! 5
 +
| 7
 +
| 1050%
 +
|-
 +
! 6
 +
| 8
 +
| 1200%
 +
|-
 +
! 7
 +
| 9
 +
| 1350%
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|-
 +
! 8
 +
| 10
 +
| 1500%
 +
|-
 +
! 9
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| 11
 +
| 1650%
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|-
 +
! 10
 +
| 12
 +
| 1800%
 
|}
 
|}
  
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=== Notes ===
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*Only 5 Fire Pillars can be active at a time
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*[[Mystical_Amplification|Amplifying Magical Power]] increases damage of all already placed Fire Pillars as long as active
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*'''Custom Changes'''
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**Does 150% MATK damage per hit.
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 +
[[Category:AoE Skills]]
 
{{Navbox Wizard}}
 
{{Navbox Wizard}}
 
{{Navbox Super Novice}}
 
{{Navbox Super Novice}}

Latest revision as of 22:19, 26 January 2017

Fire Pillar-icon.png Fire Pillar
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 75
Cast Time: 3.3 -(Skill level × 0.3) seconds
Duration: 30 seconds;
Until triggered
Target: Ground
Range: Magic
Area of Effect: 3x3
Element: Fire
Prerequisites
(Mage) Fire Wall Lv. 1, (Super Novice) Quest


Description

Summons a pillar of flame on a targeted spot that will activate when an enemy makes contact with it, exploding and dealing high, MDEF piercing damage plus hitlocking all enemies caught in a 3x3 area. Damage per hit is 150% of MATK

Level Hits inflicted Damage(MATK)
1 3 450%
2 4 600%
3 5 750%
4 6 900%
5 7 1050%
6 8 1200%
7 9 1350%
8 10 1500%
9 11 1650%
10 12 1800%

Notes

  • Only 5 Fire Pillars can be active at a time
  • Amplifying Magical Power increases damage of all already placed Fire Pillars as long as active
  • Custom Changes
    • Does 150% MATK damage per hit.