Maces

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Overview

Maces are blunt weapons used by Acolytes, Merchants, Swordsmen and Supernovices. All maces are naturally unbreakable except during upgrade attempts.

Size Damage
Small 75%
Medium 100%
Large 100%

List

Any of the maces listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Axe. These versions have no slots, but can have elemental or strong modifiers.

Name Possible Slots Level Attack Weight Additional Notes
16015.png Cat Club 3 1 80 70 Increases physical damage against Brute.

Has a low chance of casting Seduce while physically attacking.

1501.png Club Smith, 3, 4 1 23 70 N/A
1504.png Mace Smith, 3, 4 1 37 80 N/A
1545.png Novice Mace 0 1 37 80 N/A
1519.png Chain Smith, 2, 3 2 84 80 N/A
16004.png Eden Mace I 0 2 142 0 Character-bound.
16005.png Eden Mace II 0 2 163 0 Character-bound.
1510.png Flail Smith, 2, 3 2 69 90 N/A
1507.png Smasher Smith, 2, 3 2 54 100 N/A
1543.png Brave Battlefield Morning Star 0 3 105 0 STR + 1, DEX + 1.

Increases physical attack vs. Demi-Human.
Stun by chance.
Indestructible (except in upgrade attempts).

16003.png Carga Mace 2 3 175 150 N/A
16014.png Eden Mace III 0 3 172 0 Character-bound.
16000.png Erde 2 3 130 50 Max SP +50

damage inflicted with Demonstration and Acid Terror +20%
recovery power of the user's healing skills +10%

1529.png Iron Driver 0 3 155 300 N/A
1544.png Lunakaligo 3 3 110 70 If the user's base STR is 77 or higher:

ASPD +4%
15% chance of inflicting Stun on the target when doing a melee attack
5% chance of finding food when killing monsters

1513.png Morning Star Smith, 1, 2 3 110 150 N/A
1549.png Pile Bunker 0 3 450 30 N/A
16010.png Red Ether Bag 1 3 15 100 MATK +100

Increase Crazy Weed and Demonic Fire damage
For each upgrade above +6:
Adds ATK increase for each skill

16001.png Red Square Bag 2 3 130 50 Max HP +200

damage inflicted with Demonstration and Acid Terror +20%
If the user's base STR is 91 or higher:
5% chance of inflicting Stun on the target when doing a melee attack
chance of a potion type item dropping when a monster is killed

1522.png Stunner Smith, 0, 2 3 140 200 Stun by chance.
1516.png Sword Mace Smith, 1 3 130 120 N/A
1542.png Valorous Battlefield Morning Star 0 3 105 0 STR +1. DEX +1

Increases physical damage vs. Demi-Human.
Physical attacks bypass the DEF of Demi-Humans.

1548.png Veteran Hammer 2 3 160 180 For each level of Divine Protection the user has learned, Heal skill power increased by 1%

For each level of Mace Mastery the user has learned, CRIT +2

1531.png Wrench 0 3 115 250 Stun, Blind, Poison, and Freeze by chance
16018.png Empowered Mace of Judgement 1 4 170 120 MATK +180. STR +2. INT +2

Physical and Magical Attacks have a chance to do more damage to Demon monsters.
Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement:
Increases damage against Undead monsters by 15%.
Increases damage of Adoramus
Increases SP cost of Adoramus.
Arch Bishop Only.

1546.png Glorious Morning Star 0 4 130 0 Increases physical damage vs. Demi-Human

Physical attacks bypass the DEF of Demi-Humans.
+6 upgrade bonus:
ASPD +5%.
Increases physical damage bonus up to upgrade of +14.
Increases DEF bypass.

+9 upgrade bonus:
ASPD +5%. Stun by chance.

1524.png Golden Mace 1, 2 4 110 80 +10% dealt vs. Undead
1528.png Grand Cross 0, 1 4 140 150 SP +1 with each attack vs. Undead

SP +3 with each Undead killed
lvl 3 Turn Undead by chance

1525.png Long Mace 0 4 135 80 Resist +10% vs. ranged attacks
16013.png Mace of Judgement 1 4 170 120 MATK +140. STR +1. INT +1.

Physical and Magical Attacks have a chance to do more damage to Demon monsters.
Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement:
Increases damage against Undead monsters by 15%
Increases damage of Adoramus
Increases SP cost of Adoramus.
Arch Bishop Only.

1530.png Mjolnir 0 4 250 600 DEX +40, STR +15, Raises ASPD
1541.png Nemesis 0 4 120 90 1% chance of using Signum Crusis on the target when doing a physical attack of a level equal to the upgrade on the weapon

physical damage against Demon race and Shadow element targets +10%
10% chance for when dealing physical damage, the user will gain ATK +50 for 20 seconds

1527.png Quadrille 0 4 165 90 +10% dealt vs. Undead, Demi-Human, and Earth
1526.png Slash 0 4 145 100 +15% dealt vs. Undead

EXP +5% vs. Undead
Coma by chance vs. Undead

1523.png Spike 0, 2 4 85 70 CRIT +40, DEF -2/3rds
16021.png Bellum Flail (Vellum Flail) 0 4 170 150 Status during WoE & PvP:

When dealing melee damage, chance to disable all healing effects on the target for a short duration.
HIT and CRIT increase according to upgrade level.

16020.png Bellum Stunner (Vellum Stunner) 0 4 170 150 Status during WoE & PvP:

Reduces target's DEF and MDEF for 5 seconds after each physical melee hit.
ASPD increases according to upgrade level.