Heal

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Heal-icon.png Heal
Heal-screen.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 10 + (Skill Level × 3)
Cast Delay: 1 second
Target: Any Entity
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) None;
(Crusader) Faith Lv. 10, Demon Bane Lv. 5

Heal is a 1st class supportive skill available as Acolyte, Crusader and Super Novice.

Description

Restores a single target's HP based on skill level, caster's base level, INT and MATK, or damages Undead property targets, inflicting Holy property damage equal to half the amount of the HP restored. This is known as "Offensive Healing" or "Heal Bombing".

Level SP Cost
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 34
9 37
10 40
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK

Notes

Related Items

  • Light Epsilon - Enables the use of Lv.5 Heal.
  • Rental Light Epsilon - Enables the use of Lv.3 Heal.
  • Glorious Cure Wand - Autocasts Lv.10 Heal after using Heal by 10% chance.
  • Croce Staff - Autocasts Lv.1 or highest learned Blessing after using Heal by a chance.
  • Light of Recovery - Increases SP cost of Heal, Coluceo Heal and High Heal.
  • Rudra Bow - Enables the use of Lv.1 Heal and Cure. Every Refine Level above +4; Increases the Lv. of Heal by 1.
  • Dea Staff - Recovers 200 SP by a low chance upon casting Heal.
  • Musika - Autocasts Lv.1 or highest learned Heal on self when attacked by a chance.
  • Spiritual Ring (and slotted) - [Set Bonus] Clip, Rosary or Black Rosary: SP Regeneration +9% Increases damage of Magnus Exorcismus by 30% Increases damage of Heal by 50%.
  • Ring of Resonance - Autocasts various skills when physically attacked by a chance.
  • Improved Ring of Resonance - Autocasts various skills when physically attacked by a chance.
  • All in One Ring - Enables the use of Lv.1 Heal and Teleportation.
  • Angelic Ring (and slotted) - Grants +20% Healing Done for 3 sec when using Healing skills by a moderate chance.
  • Acolyte Manual - Enables the use of Lv.1 Heal.
  • Vitata Card - Enables the use of Lv.1 Heal.
  • Peach Tree Card - Autocasts Lv.5 or highest learned Heal on self when melee physically attacking by a chance.
  • Chepet Card - Increases damage of High Heal, Sanctuary and Heal by 30% Autocasts Lv.5 Heal on the enemy when physically attacking by a low chance.
  • Rhyncho Card - Grants +10% Healing Done for 4 sec when using Healing skills by a moderate chance.
  • Geographer Band - Autocasts Lv.1 Heal when physically attacked by a low chance.
  • Parade Hat - [ Priest ] Autocasts Lex Aeterna on enemies damaged by your Heal skill.
  • Valkyrie Feather Band - Autocasts Lv.1 Heal when physically attacked by a low chance.
  • Dice Hat - Autocasts a random Lv. of Heal, Blessing, Increase Agility, Gloria, Magnificat or Assumptio when physically attacking by a chance.
  • Drooping Leaf Cat - Autocasts Lv.3 Heal when physically attacked by a low chance.
  • Red Tailed Ribbon - Autocasts Lv.5 or highest learned Heal when physically attacked by a low chance.
  • Level 3 Heal - Allows the use of Level 3 Heal.
  • Level 5 Heal - Allows the use of Level 5 Heal.
  • Hakujin (and slotted) - Autocast Lv.5 Heal on self when physically attacking by a chance.
  • Glorious Huuma Shuriken - If Refine Level is +8 or higher; Autocasts Lv.10 Heal after using Final Strike.
  • Glorious Rapier - Autocasts Lv.10 Blessing after using Heal by 20% chance.
  • Heroic Plate - Autocasts Lv.10 Frost Nova and Heal on self when melee physically attacking by a low chance.
  • Candy Hat - Enables the use of Lv.3 Heal.
  • Beacon of Hope - Every 2 learned Levels of Heal; Max HP +1%.
  • Ankaa Card - [ Acolyte, Merchant and Archer ] Grants FLEE equal to Base Level/4 and Final Movement Speed +20% for 6 sec upon casting a Healing skill.

LeikaRO Custom Changes

  • Heal will always use the maximum MATK value. (No variation)
  • Coluceo Heal uses level 10 Heal's value regardless of the learned level.