Difference between revisions of "Enchant Poison"
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{{Skill Info | {{Skill Info | ||
− | + | |type=Supportive | |
+ | |levels=10, fixed | ||
+ | |prereqs=([[Assassin]]) [[Envenom]] Lv. 1<br/>([[Super Novice]]) ''[[Super Novice Expansion Quest|Quest]]'', [[Envenom]] Lv. 1 | ||
+ | |spcost=20 | ||
+ | |status=[[Status Effects#Poison|Poison]] }} | ||
+ | ==Overview== | ||
+ | Enchant Poison allows [[Assassin|Assassins]] and [[Super Novice|Super Novices]] to coat their weapons in poisons, endowing it with the [[Poison]] property. Switching or removing their weapon will cancel the effect. It also grants the chance of [[Status_Effects#Poison|Poisoning]] enemies while physically attacking. | ||
+ | |||
+ | ==Mechanics== | ||
+ | {| | ||
+ | |- style="vertical-align: top;" | ||
+ | || | ||
+ | {{Skill Mechanics | ||
+ | |delay=1 second | ||
+ | |duration=15 + (Skill Level × 15) seconds | ||
+ | |target=Self or Party Member | ||
+ | |element=Poison | ||
+ | }} | ||
+ | || | ||
+ | {{Skill Levels | ||
+ | |level1 = 3.0% chance to poison, 30s Duration | ||
+ | |level2 = 3.5% chance to poison, 45s Duration | ||
+ | |level3 = 4.0% chance to poison, 60s Duration | ||
+ | |level4 = 4.5% chance to poison, 75s Duration | ||
+ | |level5 = 5.0% chance to poison, 90s Duration | ||
+ | |level6 = 5.5% chance to poison, 105s Duration | ||
+ | |level7 = 6.0% chance to poison, 120s Duration | ||
+ | |level8 = 6.5% chance to poison, 135s Duration | ||
+ | |level9 = 7.0% chance to poison, 150s Duration | ||
+ | |level10 = 7.5% chance to poison, 165s Duration | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | {{Navbox Assassin}} | ||
+ | {{Navbox Super Novice}} | ||
+ | {{Navbox Classes}} |
Revision as of 19:46, 9 February 2016
Enchant Poison | |
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Type: | Supportive Skill |
Levels: | 10, fixed |
SP Cost: | 20 |
Prerequisites | |
(Assassin) Envenom Lv. 1 (Super Novice) Quest, Envenom Lv. 1 |
Overview
Enchant Poison allows Assassins and Super Novices to coat their weapons in poisons, endowing it with the Poison property. Switching or removing their weapon will cancel the effect. It also grants the chance of Poisoning enemies while physically attacking.
Mechanics
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