Difference between revisions of "Max HP"

From LeikaRO wiki
Jump to: navigation, search
m (fixing broken links)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
<center>''For information on the class, see [[High Priest]].''</center>
 
 
== General ==
 
== General ==
Max HP (also called MHP) affects HP Recovery, [[Increase Recuperative Power]], and [[Spirits Recovery]].
+
Max HP (also called MHP) affects [[HP Recovery]], [[Increase Recuperative Power]], and [[Spirits Recovery]].
  
 
=== 3rd Class HP Table ===
 
=== 3rd Class HP Table ===
  
Current HP values assuming Base Level 175 and Job Level 1, with 0 VIT, no equipment, and no skill modifiers ([[Faith]], [[Rising Dragon]], etc.):
+
Current HP values assuming Base Level 175 and Job Level 1, with 0 [[VIT]], no equipment, and no skill modifiers ([[Faith]], [[Rising Dragon]], etc.):
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 61: Line 60:
 
Notes:
 
Notes:
 
:Base HP is the same for all characters with the same job and same level.  
 
:Base HP is the same for all characters with the same job and same level.  
:Increase Base HP by 1% per VIT. Then add additive modifiers. Finally add multiplicative modifiers.
+
:Increase Base [[HP]] by 1% per [[VIT]]. Then add additive modifiers. Finally add multiplicative modifiers.
  
 
== Additive Modifiers ==
 
== Additive Modifiers ==
*Equipment bonus to VIT: +1 per point
+
 
*[[Faith]]: +200 per level  
+
===Classes and Skills ===
*{{Item | id=1365 Apocalipse Card}}: +800 (Armor, refine rate 9~10)
+
* [[Super Novice|Super Novices]] at level 99: +2000
*{{item | id=4241 Arc Angeling Card}}: +300 (Headgear)
+
* [[Super Novice|Super Novices]] at level 150: +2000
*{{item | id=4319 Freezer Card}}: +300 (Footgear)
+
* [[Faith]]: +200 per level
*{{item | id=4191 Loli Ruri Card}}: +500 (Armor, combo with {{item | id=4208 Miyabi Doll Card}}, {{item | id=4258 Evil Nymph Card}}, and {{item | id=4325 Harpy Card}})
+
* [[Lerad's Dew]]: see skill description for more information
*{{item | id=4193 Lude Card}}: +300 (Accessory, combo with {{item | id=4294 Quve Card}})
+
 
*{{item | id=4218 Succubus Card}}: +1000 (Armor, combination with {{item | id=4269 Incubus Card}})
+
=== Cards ===
*{{item | id=4382 Yellow Novus Card}}: +500 (Armor)
+
* Apocalipse Card: +800 (Armor, refine rate 9~10)
*{{item | id=4012 Thiefbug Egg Card}}: +400 (Shield)
+
* Arc Angeling Card: +300 (Headgear)
*{{item | id=4014 Roda Frog Card}}: +400 (Armor)
+
* Freezer Card: +300 (Footgear)
*{{item | id=4003 Pupa Card}}: +700 (Armor)
+
* Loli Ruri Card: +500 (Armor, combined with Miyabi Doll Card, Evil Nymph Card, and Harpy Card)
*{{item | id=4002 Fabre Card}}: +100 (Weapon)
+
* Lude Card: +300 (Accessory, combined with Quve Card)
*{{item | id=4011 Picky Egg Card}}: +100 (Armor)
+
* Succubus Card: +1000 (Armor, combined with Incubus Card)
*{{item | id=4353 Remover Card}}: +800 (Armor, -40 per upgrade level)
+
* Yellow Novus Card: +500 (Armor)
*{{item | id=1617 Survivor's Rod<nowiki>[0]</nowiki>(Dex)}}: +300
+
* Thiefbug Egg Card: +400 (Shield)
*{{item | id=1618 Survivor's Rod<nowiki>[1]</nowiki>(Dex)}}: +400
+
* Roda Frog Card: +400 (Armor)
*{{item | id=1619 Survivor's Rod<nowiki>[0]</nowiki>(Int)}}: +300
+
* Pupa Card: +700 (Armor)
*{{item | id=1620 Survivor's Rod<nowiki>[1]</nowiki>(Int)}}: +400
+
* Fabre Card: +100 (Weapon)
*{{item | id=2421 Valkyrian Shoes}}: +(5 * base level) ([[Acolyte]], [[Mage]], or [[Archer]] types only)
+
* Picky Egg Card: +100 (Armor)
*[[Super Novice]]s at level 99: +2000
+
* Remover Card: +800 (Armor, -40 per upgrade level)
*[[Super Novice]]s at level 150: +2000
+
 
*[[Lerad's Dew]]: see skill description
+
=== Equipment ===
 +
* Equipment bonus to [[VIT]]: +1 per point
 +
* Survivor's Rod [0] (Dex): +300
 +
* Survivor's Rod [1] (Dex): +400
 +
* Survivor's Rod [0] (Int): +300
 +
* Survivor's Rod [1] (Int): +400
 +
* Valkyrian Shoes: +(5 * base level) ([[Acolyte]], [[Mage]], or [[Archer]] types only)
 +
 
  
 
== Multiplicative Modifiers ==
 
== Multiplicative Modifiers ==
*{{item | id=4013 Andre Egg Card}}: +5% (Shield)
+
 
*{{item | id=4123 Eddga Card}}: -25% (Foot gear)
+
=== Classes and Skills ===
*{{item | id=4097 Matyr Card}}: +10% (Foot gear)
+
* [[Battle Chant]] HP Buff +100%
*{{item | id=4031 PecoPeco Card}}: +10% (Armor)
+
* [[Frenzy]]: +200%
*{{item | id=4381 Green Ferus Card}}: +10% (Foot gear)
+
* [[Deluge]]: see skill description
*{{item | id=4107 Verit Card}}: +8% (Foot gear)
+
* [[Song of Lutie]]: see skill description
*{{item | id=4160 Firelock Soldier Card}}: +10% (Foot gear)
+
* [[TaeKwon Mission]]: +200% for [[TaeKwon Kid|TaeKwon]] classes who have a base level of 90 or mre
*{{item | id=4302 Tao Gunka Card}}: +100% (Armor)
+
* [[Vanguard Force]]: see skill description for more information
*{{item | id=1232 Assassin Dagger}}: +20%  
+
* [[Inspiration]]: see skill description for more information
*{{item | id=2424 Tidal Shoes}} and {{item | id=2528 wool scarf}} Set: +10%
+
 
*{{item | id=2423 Variant Shoes}}: +20% (-1% Maximum HP and Maximum SP per upgrade)
+
=== Cards ===
*[[Battle Chant]] HP Buff +100%
+
* Andre Egg Card: +5% (Shield)
*[[Frenzy]]: +200%
+
* Eddga Card: -25% (Foot gear)
*[[Deluge]]: see skill description
+
* Matyr Card: +10% (Foot gear)
*[[Song of Lutie]]: see skill description
+
* PecoPeco Card: +10% (Armor)
*[[Taekwon Mission]]: +200% for those who in /taekwon and have 90 Base Level
+
* Green Ferus Card: +10% (Foot gear)
*[[Vanguard Force]]: see skill description
+
* Verit Card: +8% (Foot gear)
*[[Inspiration]]: see skill description
+
* Firelock Soldier Card: +10% (Foot gear)
 +
* Tao Gunka Card: +100% (Armor)
 +
 
 +
=== Equipment ===
 +
* Assassin Dagger: +20%  
 +
* Tidal Shoes and Wool Scarf Set: +10%
 +
* Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)
  
 
== Job Modifiers ==
 
== Job Modifiers ==
Line 187: Line 199:
 
|}
 
|}
  
'''3rd Job Classes have the same HP Modifiers as the 2nd Job they changed from. This also applies to Ninjas and Gunslingers and their 2nd Jobs.'''
+
'''3rd Job Classes have the same HP Modifiers as the 2nd Job they changed from. This also applies to [[Ninja|Ninjas]] and [[Gunslinger|Gunslingers]] and their 2nd Jobs.'''
  
 
{{Navbox Game Mechanics}}
 
{{Navbox Game Mechanics}}

Latest revision as of 15:27, 17 June 2015

General

Max HP (also called MHP) affects HP Recovery, Increase Recuperative Power, and Spirits Recovery.

3rd Class HP Table

Current HP values assuming Base Level 175 and Job Level 1, with 0 VIT, no equipment, and no skill modifiers (Faith, Rising Dragon, etc.):

Class Base HP Base HP With Trans Modifier (x1.25)
Rune Knight 24392 30465
Royal Guard 18489 23086
Guillotine Cross 18135 22643
Sura 15291 19088
Mechanic & Geneticist 15026 18757
Shadow Chaser & Ranger 14244 17780
Minstrel & Wanderer 12352 15415
Sorcerer & Arch Bishop 12705 15856
Warlock 9577 11946

Calculation

Ragnarok Online does not calculate the base maximum HP of players in real time. Instead, this lookup table is used. The following is an algorithm how the values of the lookup tables are calculated:

var BASE_HP = 35;
  
BASE_HP += BASE_LEVEL * HP_JOB_B;
  
for (var i = 2; i <= BASE_LEVEL; i++) {
  BASE_HP += Math.round(HP_JOB_A * i);
}
  
var MAX_HP = BASE_HP;
  
MAX_HP = Math.floor( MAX_HP * (1 + VIT * 0.01) * TRANS_MOD );
  
MAX_HP += HP_MOD_A;
  
MAX_HP = Math.floor( MAX_HP * (1 + HP_MOD_B * 0.01) );

Where:

HP_JOB_A: See the job modifier table
HP_JOB_B: The number in parenthesis, if any. Otherwise 5.
HP_MOD_A: Sum of additive modifiers
HP_MOD_B: Sum of multiplicative modifiers
TRANS_MOD: 1.25 for transcendent classes, 1 otherwise

Notes:

Base HP is the same for all characters with the same job and same level.
Increase Base HP by 1% per VIT. Then add additive modifiers. Finally add multiplicative modifiers.

Additive Modifiers

Classes and Skills

Cards

  • Apocalipse Card: +800 (Armor, refine rate 9~10)
  • Arc Angeling Card: +300 (Headgear)
  • Freezer Card: +300 (Footgear)
  • Loli Ruri Card: +500 (Armor, combined with Miyabi Doll Card, Evil Nymph Card, and Harpy Card)
  • Lude Card: +300 (Accessory, combined with Quve Card)
  • Succubus Card: +1000 (Armor, combined with Incubus Card)
  • Yellow Novus Card: +500 (Armor)
  • Thiefbug Egg Card: +400 (Shield)
  • Roda Frog Card: +400 (Armor)
  • Pupa Card: +700 (Armor)
  • Fabre Card: +100 (Weapon)
  • Picky Egg Card: +100 (Armor)
  • Remover Card: +800 (Armor, -40 per upgrade level)

Equipment

  • Equipment bonus to VIT: +1 per point
  • Survivor's Rod [0] (Dex): +300
  • Survivor's Rod [1] (Dex): +400
  • Survivor's Rod [0] (Int): +300
  • Survivor's Rod [1] (Int): +400
  • Valkyrian Shoes: +(5 * base level) (Acolyte, Mage, or Archer types only)


Multiplicative Modifiers

Classes and Skills

Cards

  • Andre Egg Card: +5% (Shield)
  • Eddga Card: -25% (Foot gear)
  • Matyr Card: +10% (Foot gear)
  • PecoPeco Card: +10% (Armor)
  • Green Ferus Card: +10% (Foot gear)
  • Verit Card: +8% (Foot gear)
  • Firelock Soldier Card: +10% (Foot gear)
  • Tao Gunka Card: +100% (Armor)

Equipment

  • Assassin Dagger: +20%
  • Tidal Shoes and Wool Scarf Set: +10%
  • Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)

Job Modifiers

Novices

Novice Super Novice
0 0

First Job Classes

Swordsman Archer Thief Acolyte Merchant Mage TaeKwon Ninja Gunslinger
0.7 0.5 0.5 0.4 0.4 0.3 0.7 0.8 0.75

2-1 Job Classes

Knight Hunter Assassin Priest Blacksmith Wizard Star Gladiator
1.5 0.85 1.1 0.75 0.9 0.5 0.9

2-2 Job Classes

Crusader Dancer/Bard Rogue Monk Alchemist Sage Soul Linker
1.1 0.75 0.85 0.9 0.9 0.75 0.75

3rd Job Classes have the same HP Modifiers as the 2nd Job they changed from. This also applies to Ninjas and Gunslingers and their 2nd Jobs.