Difference between revisions of "Stealth Field"
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Generates an energy field around the caster, cloaking all allies in range. Affected characters turn translucent and are immune to targeted skills, similar to a [[Ranger|Ranger's]] [[Camouflage]]. This skill consumes 3% of the caster's [[Max SP]] every 3 seconds. All affected players, aside from the caster, suffer a movement speed reduction of 30%. | Generates an energy field around the caster, cloaking all allies in range. Affected characters turn translucent and are immune to targeted skills, similar to a [[Ranger|Ranger's]] [[Camouflage]]. This skill consumes 3% of the caster's [[Max SP]] every 3 seconds. All affected players, aside from the caster, suffer a movement speed reduction of 30%. | ||
− | Requires the player to have {{item|id=2808 Camouflage Generator}} equipped. Consumes 2 {{item|id=6146 Magic Gear Fuels}}. | + | Requires the player to have {{item|id=2808 Camouflage Generator}} equipped and to be mounted on a [[Madogear]]. Consumes 2 {{item|id=6146 Magic Gear Fuels}}. If the caster's [[SP]] reaches 0, Stealth Field will cancel. If two Stealth Fields overlap, the skills will cancel as well. |
==Mechanics== | ==Mechanics== | ||
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{{Navbox Blacksmith}} | {{Navbox Blacksmith}} |
Latest revision as of 12:29, 6 May 2016
Stealth Field | |
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Type: | Supportive Skill |
Levels: | 3 (Selectable) |
SP Cost: | 50 + (Skill Level * 50) |
Catalyst: | 2 Magic Gear Fuel |
Equipment: | Camouflage Generator |
Prerequisites | |
(Mechanic) Analyze Lv. 3, Neutral Barrier Lv. 2 |
Overview
Generates an energy field around the caster, cloaking all allies in range. Affected characters turn translucent and are immune to targeted skills, similar to a Ranger's Camouflage. This skill consumes 3% of the caster's Max SP every 3 seconds. All affected players, aside from the caster, suffer a movement speed reduction of 30%.
Requires the player to have Camouflage Generator equipped and to be mounted on a Madogear. Consumes 2 Magic Gear Fuels. If the caster's SP reaches 0, Stealth Field will cancel. If two Stealth Fields overlap, the skills will cancel as well.
Mechanics
Mechanics | |
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Cast Time: | (Skill Level * 0.5) seconds |
Cooldown: | 25 - (Skill Level * 5) seconds |
Duration: | 10 + (Skill Level * 5) seconds |
Target: | Self |
Area of Effect: | 5x5 cells |