Pile Bunker

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Pile Bunker-icon.png Pile Bunker
Type: Offensive Skill
Levels: 3 (selectable)
SP Cost: 50
Weapons: Pile Bunker
Prerequisites
Boost Knuckle Lv. 2

Overview

Makes the Madogear swing one time with the Pile Bunker, causing massive damage and nullfying protective magic.

Mechanics

Can be used against Boss protocol monsters.

Mechanics
Cast Delay: 2
Animation: 1 second
Cooldown: 5
Target: Enemy
Range: Ranged cells
Range: 3/4/5 cells
Element: Neutral


Level Effect
Level 1 40% chance to neutralize defensive magic
Level 2 55% chance to neutralize defensive magic
Level 3 70% chance to neutralize defensie magic


The damage formula is at it follows:

  • ATK [ { ( Skill Level x 100 ) + 300 + Caster’s STR } x Caster’s Base Level / 100 ] %

Miscellaneous

  • Requires the player to be on a Madogear.
  • Requires the player to have the Mace Pile Bunker equipped.
  • It is unsure if this skill will work with the newer Pile Bunkers
  • This skill is based on the Mecha-genre trope of using Pile Bunkers to penetrate shields and heavy armor.