Difference between revisions of "Aspersio"

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{{Update}}
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{{Skill Info
{{Skill Info  
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| type = Supportive
| class = Priest | type = Supportive | levels = 5 (Selectable) | prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 | time = None | delay = 2 seconds | duration = (30 + (Skill Level*30)) seconds | target = Monsters & Players | catalyst = 1 Holy Water }}
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| levels = 5 (Selectable)
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| prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 }}
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== Overview ==
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Endow a weapon with the [[Holy]] property for the skill's duration. [[Holy]] property weapons can inflict more damage on [[Undead]] race and [[Shadow]] element monsters. Casting this on an [[Undead]] or [[Demon]] monster, or a player with [[Undead]] armor causes the target to receive Holy damage. This effect only applies to the weapon the target has equipped at the time that the skill is cast. Switching weapons causes the effect to wear off.
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==Mechanics==
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{|
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|- style="vertical-align:top;"
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||
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{{Skill Mechanics
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| delay = 2 seconds
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| duration = (30 + (Skill Level*30)) seconds
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| target = Monsters & Players
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| catalyst = 1 Holy Water
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}}
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||
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{{Skill Levels
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|level1 = 60s Duration, 12 SP cost
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|level2 = 90s Duration, 14 SP cost
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|level3 = 120s Duration, 16 SP cost
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|level4 = 150s Duration, 18 SP cost
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|level5 = 180s Duration, 20 SP cost
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}}
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|}
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{{Navbox Priest}}

Latest revision as of 16:29, 9 February 2016

Aspersio-icon.png Aspersio
Aspersio-screen.gif
Type: Supportive Skill
Levels: 5 (Selectable)
Prerequisites
(Acolyte) Aqua Benedicta Lv. 1, (Priest) Impositio Manus Lv. 3

Overview

Endow a weapon with the Holy property for the skill's duration. Holy property weapons can inflict more damage on Undead race and Shadow element monsters. Casting this on an Undead or Demon monster, or a player with Undead armor causes the target to receive Holy damage. This effect only applies to the weapon the target has equipped at the time that the skill is cast. Switching weapons causes the effect to wear off.

Mechanics

Mechanics
Cast Delay: 2 seconds
Duration: (30 + (Skill Level*30)) seconds
Target: Monsters & Players


Level Effect
Level 1 60s Duration, 12 SP cost
Level 2 90s Duration, 14 SP cost
Level 3 120s Duration, 16 SP cost
Level 4 150s Duration, 18 SP cost
Level 5 180s Duration, 20 SP cost