Difference between revisions of "Pharmacy"
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==Mechanics== | ==Mechanics== | ||
− | {| | + | '''Formula''': Success Rate = (Lvl of [[Learning Potion]]) + (Lvl of [[Pharmacy]] * 3) + (Lvl of [[Instruction Change]]) + ([[Levels#Job Level|Job Lvl]] × 0.2) + ([[DEX]] × 0.1) + ([[LUK]] × 0.1) + ([[INT]] × 0.05) + (Potion Rate %) |
− | + | {| | |
+ | |- style="vertical-align:top;" | ||
+ | | | ||
+ | {{Skill Levels | ||
+ | |level1 = 3% Base brewing rate | ||
+ | |level2 = 6% Base brewing rate | ||
+ | |level3 = 9% Base brewing rate | ||
+ | |level4 = 12% Base brewing rate | ||
+ | |level5 = 15% Base brewing rate | ||
+ | |level6 = 18% Base brewing rate | ||
+ | |level7 = 21% Base brewing rate | ||
+ | |level8 = 24% Base brewing rate | ||
+ | |level9 = 27% Base brewing rate | ||
+ | |level10 = 30% Base brewing rate | ||
+ | }} | ||
+ | || | ||
+ | {| class="wikitable" | ||
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− | ! | + | ! style="font-size: small" | Potion Rate |
− | | | + | ! style="font-size: small" | Potion |
|- | |- | ||
− | + | | align="right" | +15% ~ +25% | |
− | | | + | | Red Potion, Yellow Potion, White Potion |
|- | |- | ||
− | + | | align="right" | +5% ~ +15% | |
− | | | + | | Alcohol |
|- | |- | ||
− | + | | align="right" | -5% ~ +5% | |
− | | | + | | Acid Bottle, Mine Bottle/Marine Sphere Bottle, Bottle Grenade, Plant Bottle |
|- | |- | ||
− | + | | align="right" | -5% | |
− | | | + | | Blue Potion, Anodyne, Aloevera, Embryo, Elemental Potions, Slim Red Potion |
+ | |- | ||
+ | | align="right" | -10% ~ -5% | ||
+ | | Slim Yellow Potion | ||
|- | |- | ||
− | + | | align="right" | -15% ~ -5% | |
− | | | + | | Slim White Potion, Glistening Coat, Slim Blue Potion |
− | |- | + | |} |
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|} | |} | ||
Revision as of 03:19, 1 March 2016
Pharmacy | |
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Type: | Active Skill |
Levels: | 10, fixed |
SP Cost: | 5 |
Target: | Self |
Catalyst: | 1 Medicine Bowl |
Item: | Creation Guides |
Prerequisites | |
(Alchemist) Learning Potion Lv. 5 |
Overview
Allows Alchemist classes to brew an item available from the Creation Guides the user is carrying. Each cast consumes a Medicine Bowl.
Mechanics
Formula: Success Rate = (Lvl of Learning Potion) + (Lvl of Pharmacy * 3) + (Lvl of Instruction Change) + (Job Lvl × 0.2) + (DEX × 0.1) + (LUK × 0.1) + (INT × 0.05) + (Potion Rate %)
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See also