Difference between revisions of "Max SP"

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== General ==
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== Overview==
 
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[[SP]] is an acronym that stands for "Spell Power" (also referred to as "Skill Points," "Spell Points," or "Mana"). It is the essence of power that lets a character perform [[skills]]. Max SP is mainly derived from the [[Classes|class]] of the character, [[INT]], and any [[equipment]] that may affect [[SP]].
'''SP''' is an acronym and is known to stand for '''Spell Power''' or '''Spell Points''', sometimes referred to as '''Mana''' as well. It is the essence of power that lets the player's character perform skills. Max SP is mainly derived from the [[Classes|class]] of the character, [[INT]], and any [[equipment]] that may affect SP.
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Max SP affects [[SP Recovery]], [[Increase Spiritual Power]], and [[Spirits Recovery]].
 
Max SP affects [[SP Recovery]], [[Increase Spiritual Power]], and [[Spirits Recovery]].
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Notes:
 
Notes:
 
:Base SP is the same for all characters with the same job and same level.
 
:Base SP is the same for all characters with the same job and same level.
:Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.
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:Increase base SP by 1% per 1 [[INT]]. Then add +x SP modifiers. Finally add +x% SP modifiers.
  
=== Additive modifiers ===
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== Additive modifiers ==
  
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=== Cards ===
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* Andre Larva Card: +10
 +
* Carat Card: +150 (if headgear is +9 or higher)
 +
* Evil Nymph Card: +50
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* Incubus Card: +150
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* Roda Frog Card: +50
 +
* Willow Card: +80
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 +
=== Equipment ===
 
* Equipment bonus to [[INT]]: +1% per point
 
* Equipment bonus to [[INT]]: +1% per point
* {{item |id=4018 Andre Larva Card}}: +10
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* Clip [1]: +10
* {{item |id=4288 Carat Card}}: +150 (if headgear is +9 or higher)
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* Coif [1]: +100
* {{item |id=4258 Evil Nymph Card}}: +50
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* Crown of Mistress: +100
* {{item |id=4269 Incubus Card}}: +150
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* Cute Ribbon: +10
* {{item |id=4014 Roda Frog Card}}: +50
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* Mage Hat: +150
* {{item |id=4010 Willow Card}}: +80
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* Magician Hat: +50
* {{item |id=2607 Clip <nowiki>[1]</nowiki>}}: +10
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* Wizard Hat: +100
* {{item |id=5093 Coif <nowiki>[1]</nowiki>}}: +100
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* Valkyrian Shoes: +(Job Level*2) ([[Swordsman]], [[Merchant]] and [[Thief]] types only)
* {{item |id=5081 Crown of Mistress}}: +100
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* {{item |id=2250 Cute Ribbon}}: +10
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== Multiplicative modifiers ==
* {{item |id=5027 Mage Hat}}: +150
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=== Skills ===
* {{item |id=5045 Magician Hat}}: +50
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* [[Service For You]]: see skill description for more information
* {{item |id=2252 Wizard Hat}}: +100
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* {{item |id=2421 Valkyrian Shoes}}: +(Job Level*2) (Swordman, Merchant and Thief types only)
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=== Multiplicative modifiers ===
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=== Cards ===
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* Dark Lord Card & Dark Illusion Card: +10% (-10% + 20%)
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* Firelock Soldier Card: +10% (if shoes are +9 or higher)
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* Miyabi Doll Card: +10%
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* Sohee Card: +15%
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* Verit Card: +8%
  
* {{item |id=4168 Dark Lord Card}} & {{item |id=4169 Dark Illusion Card}}: +10% (-10% + 20%)
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=== Equipment ===
* {{item |id=4160 Firelock Soldier Card}}: +10% (if shoes are +9 or higher)
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* Assassin Dagger: +15%
* {{item |id=4208 Miyabi Doll Card}}: +10%
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* Moonlight Dagger: +10%
* {{item |id=4100 Sohee Card}}: +15%
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* Sleipnir: +20%
* {{item |id=4107 Verit Card}}: +8%
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* {{item |id=1232 Assassin Dagger}}: +15%
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* {{item |id=1234 Moonlight Dagger}}: +10%
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* {{item |id=2410 Sleipnir}}: +20%
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* Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)
 
* Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)
* [[Service For You]]: see skill description
 
  
 
== Job Modifiers ==
 
== Job Modifiers ==
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|style="text-align: center;"|9
 
|style="text-align: center;"|9
 
|}
 
|}
 
  
 
{{Navbox Game Mechanics}}
 
{{Navbox Game Mechanics}}

Revision as of 13:45, 15 June 2015

Overview

SP is an acronym that stands for "Spell Power" (also referred to as "Skill Points," "Spell Points," or "Mana"). It is the essence of power that lets a character perform skills. Max SP is mainly derived from the class of the character, INT, and any equipment that may affect SP.

Max SP affects SP Recovery, Increase Spiritual Power, and Spirits Recovery.

3rd class trans SP table

Max SP

Calculation

var BASE_SP = 10;
BASE_SP += BASE_LEVEL * SP_JOB;

var MAX_SP = BASE_SP;

MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) );

MAX_SP = Math.floor( MAX_SP * TRANS_MOD );

MAX_SP += SP_MOD_A;

MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) );

Where:

SP_JOB: See the job modifier table
SP_MOD_A: Sum of additive modifiers
SP_MOD_B: Sum of multiplicative modifiers
TRANS_MOD: 1.25 for transcendent classes, 1 otherwise

Notes:

Base SP is the same for all characters with the same job and same level.
Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.

Additive modifiers

Cards

  • Andre Larva Card: +10
  • Carat Card: +150 (if headgear is +9 or higher)
  • Evil Nymph Card: +50
  • Incubus Card: +150
  • Roda Frog Card: +50
  • Willow Card: +80

Equipment

  • Equipment bonus to INT: +1% per point
  • Clip [1]: +10
  • Coif [1]: +100
  • Crown of Mistress: +100
  • Cute Ribbon: +10
  • Mage Hat: +150
  • Magician Hat: +50
  • Wizard Hat: +100
  • Valkyrian Shoes: +(Job Level*2) (Swordsman, Merchant and Thief types only)

Multiplicative modifiers

Skills

Cards

  • Dark Lord Card & Dark Illusion Card: +10% (-10% + 20%)
  • Firelock Soldier Card: +10% (if shoes are +9 or higher)
  • Miyabi Doll Card: +10%
  • Sohee Card: +15%
  • Verit Card: +8%

Equipment

  • Assassin Dagger: +15%
  • Moonlight Dagger: +10%
  • Sleipnir: +20%
  • Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)

Job Modifiers

Novices

Novice Super Novice
1 1

First Job Classes

Swordsman Archer Thief Acolyte Merchant Mage TaeKwon Kid Ninja Gunslinger
2 2 2 5 3 6 2 3 4

2-1 Job Classes

Knight Hunter Assassin Priest Blacksmith Wizard Star Gladiator
3 4 4 8 4 9 4

2-2 Job Classes

Crusader Dancer/Bard Rogue Monk Alchemist Sage Soul Linker
4.7 6 5 4.7 4 7 9