Difference between revisions of "Shield Press"

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(Created page with "{{Update}} {{Skill Info | class = Royal Guard | type = Offensive | levels = 5 | prereqs = (Crusader) Smite Lv. 3 | spcost = 16 | cooldown = 2 seconds | target = Enemy...")
 
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{{Skill Info
 
{{Skill Info
| class = Royal Guard | type = Offensive | levels = 5 | prereqs = ([[Crusader]]) [[Smite]] Lv. 3 | spcost = 16 | cooldown = 2 seconds | target = Enemy | range = Melee  | status = [[Status Effects#Stun|Stun]] | equip = Shield }}
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| class = Royal Guard | type = Offensive | levels = 5 | prereqs = ([[Crusader]]) [[Smite]] Lv. 3 | spcost = 16 | cooldown = 2 seconds | target = Enemy | range = Melee  | status = [[Status Effects#Stun|Stun]] | equip = Shields }}
  
 
==Description==
 
==Description==

Revision as of 16:33, 26 June 2015


Shield Press-icon.png Shield Press
Type: Offensive Skill
Levels: 5
SP Cost: 16
Cooldown: 2 seconds
Target: Enemy
Range: Melee
Equipment: Shields
Prerequisites
(Crusader) Smite Lv. 3


Description

Shield exclusive skill. Strikes a single target with a shield and stuns the target. The damage is influenced by the user's ATK, VIT, shield weight, and the shield refine rate.


  • Damage formula: ATK [{(Skill Level * 150) + STR + Shield Weight} * (Base Level / 100)] % + (VIT * Shield refine rate)
  • Stun Chance: [(Skill Level * 8) + 30 + (DEX / 10) + (Job Level / 4)] %
Level Base ATK% Base Stun Chance Stun Duration
1 (150 + Shield Weight)% 38% 3.5s
2 (300 + Shield Weight)% 46% 4s
3 (450 + Shield Weight)% 54% 4.5s
4 (600 + Shield Weight)% 62% 5s
5 (750 + Shield Weight)% 70% 5.5s

Notes

  • +% Cards do NOT affect Shield Weight and Shield refine on skills that consider those into damage calculation.
  •  % Cards will increase Weapon Attack and Equip Attack only.
  • Weapons that ignore defense work with this skill, as does the Ice Pick effect.
  • Has a longer base Stun duration than normal Stun.
  • Stun chance can be reduced by the appropriate stats and equipment.
  • Stun duration cannot be reduced by stats.
  • Stun duration is reduced by base level (unconfirmed).
  • Skill has no cast time, but has a 1 second animation. Cast sensors will usually get 1 attack in in retaliation before the damage is applied.