Difference between revisions of "Ray of Genesis"

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m (Frost moved page Genesis Ray to Ray of Genesis)
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| hpcost = 3% * Skill Level }}
 
| hpcost = 3% * Skill Level }}
 
== Overview ==
 
== Overview ==
Very similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 5 cell radius using Physical and Magical attack. Requires two or more [[Royal Guard]]s in [[Banding]]. The damage is increased by the number of Banding Royal Guards and sacrifices a portion of the user's [[Max HP|HP]]. When used on [[Undead]] or [[Demon]] monsters, has a 50% chance of causing [[Status Effects#Blind|Blind]].
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Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guardsin the party  and sacrifices a portion of the user's [[Max HP|HP]]. When used on [[Undead]] or [[Demon]] monsters, has a 50% chance of causing [[Status Effects#Blind|Blind]].
  
 
== Mechanics ==
 
== Mechanics ==
*If used on [[Inspiration]] status, Royal Guards in Banding are not required.
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*Ignores [[Stats#FLEE|flee]] and protective abilities such as: [[Guard]], [[Weapon Blocking]], [[Parrying]], and [[Cast-off Cicada Shell]].
*The Physical portion of damage can miss if the targets [[Stats#FLEE|flee]] is high enough.
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*Both hits of Genesis Ray can be blocked by the following skills: [[Guard]], [[Hiding]], [[Prestige]] (Magical portion only).
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'''Damage Formula''': Physical + Magical
 
* ''Physical'': [[ATK]] [{(Skill Level * 300) + 300} * ([[Levels#Base Level|Base Level]] / 100)] %
 
* ''Magical'': [[MATK]] [{(Skill Level * 300) + (Banding Royal Guards * 200)} * ([[Levels#Job Level|Job Level]] / 25)]
 
 
{|
 
{|
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
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||
 
||
 
{| class="wikitable"
 
{| class="wikitable"
! Level !! Base Physical !! Base Magical !! [[Max HP|HP]] Cost
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! Level !! ATK !! MATK !! [[Max HP|HP]] Cost
 
|-
 
|-
 
! 1
 
! 1
| 600% || 300% || 3%
+
| 600% || 750% || 3%
 
|-
 
|-
 
! 2
 
! 2
| 900% || 600% || 6%
+
| 900% || 1125% || 6%
 
|-
 
|-
 
! 3
 
! 3
| 1200% || 900% || 9%
+
| 1200% || 1500% || 9%
 
|-
 
|-
 
! 4
 
! 4
| 1500% || 1200% || 12%
+
| 1500% || 1875% || 12%
 
|-
 
|-
 
! 5
 
! 5
| 1800% || 1500% || 15%
+
| 1800% || 2250% || 15%
 
|-
 
|-
 
|}
 
|}

Revision as of 03:43, 30 December 2020

Ray of Genesis-icon.png Ray of Genesis
Type: Offensive Skill
Levels: 5
SP Cost: 60
HP Cost: 3% * Skill Level
Prerequisites
(Crusader) Grand Cross Lv. 5

Overview

Somewhat similar to the Crusader's Grand Cross, calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guardsin the party and sacrifices a portion of the user's HP. When used on Undead or Demon monsters, has a 50% chance of causing Blind.

Mechanics

Mechanics
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1.5 + (0.5 * Skill Level) seconds
Cast Delay: 2 seconds
Cooldown: 5 seconds
Target: Ground
Range: Melee
Element: Holy


Level ATK MATK HP Cost
1 600% 750% 3%
2 900% 1125% 6%
3 1200% 1500% 9%
4 1500% 1875% 12%
5 1800% 2250% 15%