Difference between revisions of "Ray of Genesis"
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(Created page with "{{Skill Info | type = Offensive | levels = 5 | prereqs = (Crusader) Grand Cross Lv. 5 | spcost = 60 | hpcost = 3% * Skill Level }} == Overview == Very similar to the [...") |
m (Frost moved page Genesis Ray to Ray of Genesis) |
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Revision as of 03:21, 30 December 2020
Ray of Genesis | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 60 |
HP Cost: | 3% * Skill Level |
Prerequisites | |
(Crusader) Grand Cross Lv. 5 |
Overview
Very similar to the Crusader's Grand Cross, calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 5 cell radius using Physical and Magical attack. Requires two or more Royal Guards in Banding. The damage is increased by the number of Banding Royal Guards and sacrifices a portion of the user's HP. When used on Undead or Demon monsters, has a 50% chance of causing Blind.
Mechanics
- If used on Inspiration status, Royal Guards in Banding are not required.
- The Physical portion of damage can miss if the targets flee is high enough.
- Both hits of Genesis Ray can be blocked by the following skills: Guard, Hiding, Prestige (Magical portion only).
Damage Formula: Physical + Magical
- Physical: ATK [{(Skill Level * 300) + 300} * (Base Level / 100)] %
- Magical: MATK [{(Skill Level * 300) + (Banding Royal Guards * 200)} * (Job Level / 25)]
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