Difference between revisions of "Inspiration"

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(Created page with "{{Update}} {{Skill Info | class = Royal Guard | type = Supportive | levels = 5 | prereqs = (Royal Guard) Piety Lv. 5, Genesis Ray Lv. 4, Shield Spell Lv. 3 |...")
 
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{{Skill Info
 
{{Skill Info
| class = Royal Guard | type = Supportive | levels = 5 | prereqs = ([[Royal Guard]]) [[Piety]] Lv. 5, [[Genesis Ray]] Lv. 4, [[Shield Spell]] Lv. 3 | spcost = 100 | cast_fix = 1 second | cast_var = 2 seconds | delay = 2 seconds| cooldown = (10 - Skill Level) minutes | duration = 15 + (15 * Skill Level) seconds | target = Self }}
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| class = Royal Guard | type = Supportive | levels = 5 | prereqs = ([[Royal Guard]]) [[Piety]] Lv. 5, [[Genesis Ray]] Lv. 4, [[Shield Spell]] Lv. 3 | sp = 100 | cast_fix = 1 second | cast_var = 2 seconds | delay = 2 seconds| cooldown = (10 - Skill Level) minutes | duration = 15 + (15 * Skill Level) seconds | target = Self }}
  
 
==Description==
 
==Description==

Revision as of 01:35, 13 December 2021


Inspiration-icon.png Inspiration
Type: Supportive Skill
Levels: 5
Fixed Cast Time: 1 second
Variable Cast Time: 2 seconds
Cast Delay: 2 seconds
Cooldown: (10 - Skill Level) minutes
Duration: 15 + (15 * Skill Level) seconds
Target: Self
Prerequisites
(Royal Guard) Piety Lv. 5, Genesis Ray Lv. 4, Shield Spell Lv. 3


Description

Increases HIT, ATK, Max HP, boosts all stats and provides special immunities for a certain duration.

HP and SP is continuously decreased while this skill is active; reaching 0 SP will automatically cancel Inspiration. Attacking or using Offensive Skills will also deal 1% of the damage to the user. Activating Inspiration requires 1% of the experience required for the next level; if 1% is not available, the skill will not cast (At Level 150, 1 million EXP is required for each cast and the amount of EXP you have can be checked on the Character Select screen).

During Inspiration, Banding and Prestige cannot be used.


Bonus formulae:

  • HIT += (Skill Level * 5) + (Job Level / 2)
  • ATK += (Skill Level * 40) + (Job Level * 3)
  • Max HP += (Skill Level * 5)% + (Skill Level * 600)
  • All stats += (Base Level / 10) + (Job Level / 5)
Level Duration Base ATK Bonus Base HIT Bonus Max HP Bonus Cooldown
1 30s +40 +5 +5% + 600 9m
2 45s +80 +10 +10% + 1200 8m
3 60s +120 +15 +15% + 1800 7m
4 75s +160 +20 +20% + 2400 6m
5 90s +200 +25 +25% + 3000 5m

Notes