Infinite Space

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Infinite Space
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Information
Level Range: 100+
Party Requisites: 1+ Player
Quest Prerequisites: None
Duration: 2 Hours
Cooldown: 12 Hours

Overview

The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s. Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike.

Background and Lore

Rewards

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Unkept Artisan

Adventurers can exchange and enchant various pieces of equipment from the Unkempt Artisan located outside of the Dimensional Gate. The artisan only takes Fading Dimensional Essences as payment, which can be obtained from the monsters inside of the Infinite Space.

Equipment

All equipment is account-bound, weapons cost 50 Fading Dimensional Essences and armor pieces cost 25 Fading Dimensional Essences. All pieces have 1 Card Slot. Characters must be at least level 100 to wear them.

Weapons

All weapons have a weight of 50 and are Level 4 Weapons.

Name Type Jobs Etc.
Infinity Ono [1] One-Handed Axe 3rd Swordsman, Thief, Merchant Attack: 185
Infinity Giant Cleaver [1] Two-Handed Axe 3rd Swordsman & Merchant Attack: 280
Infinity Gladius [1] One-Handed Sword 3rd Swordsman, Thief, & Merchant Attack: 170
Infinity Estoc [1] Two-Handed Sword 3rd Swordsman Attack: 245
Infinity Baculus [1] One-Handed Staff 3rd Mage & Acolyte Attack: 40, MATK +180
Infinity Pillar [1] Two-Handed Staff 3rd Mage & Acolyte Attack: 90, MATK +240
Infinity Shiv [1] Dagger 3rd Swordsman, Mage, Archer, Merchant, Thief, Kagerou, & Oboro Attack: 140, MATK +100
Infinity Gada [1] Mace 3rd Swordsman, Merchant, & Acolyte Attack: 185
Infinity Hasta [1] One-Handed Spear 3rd Swordsman Attack: 160, MATK +60
Infinity Grimoire [1] Book Arch Bishop & Sorcerer Attack: 100, MATK +150
Infinity Recurve Bow [1] Bow 3rd Archer & Shadow Chaser Attack: 170
Ranged Physical Damage Done +20%
Infinity Katar [1] Katar Guillotine Cross Attack: 200
Infinity Fiddle [1] Musical Instrument Minstrel Attack: 160
MATK +100
Ranged Physical Damage Done +10%
Infinity Weave [1] Whip Wanderer Attack: 160
MATK +100
Ranged Physical Damage Done +10%

Armor

Name Position Weight Jobs Def. Etc.
Ancient Rift Ornament [1] Upper Headgear 20 All 8 Max HP +1000
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600
Ancient Rift Armor [1] Armor 50 All 40 Max HP +500
Max SP -100
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600

Set Bonuses
Ancient Rift Ornament [1]
Max SP +100
Casting cannot be interrupted

Set Bonuses
Ancient Rift Cloak [1], Ancient Rift Shoes [1]
Max HP +1000
Increases healing received and done by 5%
Every refine level of either set piece up to +30;
Further increases healing received and done by 1%
Ancient Rift Cloak [1] Garment 50 All 15 Max HP +300
Max SP -50
IF refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600
Ancient Rift Shoes 1] Footgear 25 All 12 Max HP +300
Max SP -50
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600

Enchantments

All equipment can be enchanted twice, receiving a random enchantment from either group. The enchanting process cannot fail but removing enchantments can, albeit at a low chance, destroying the item in the process.

Weapon Enchantments

Enchantment Type Group 1 Group 2
Melee STR +2/+4 Fighting Spirit 2~9
Magical INT +2/+4 Spell 2~9
Ranged DEX +2/+4 Expert Archer 1~8

Armor Enchantments

Garment and Footgear Enchantments

Enchantment Type Group 1 Group 2
Melee STR +1~4 HP +100/+200/+300
Magical INT +1~4 SP +50/+75/+100
Ranged DEX +1~4 SP +50/+75/+100

Headgear and Armor Enchantments

Enchantment Type Group 1 Group 2
Melee STR +1~4 Max HP +1%~3%
Magical INT +1~4 Max HP +1%~3%
Ranged DEX +1~4 Max HP +1%~3%

Related Quests

NPC Quest
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Wandering Hunter
Outside Instance Entrance
Name: Dimensional Beast Hunting Quest
Rewards: Experience, 10 Fading Dimensional Essences
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Galapago
Outside Instance Entrance
Name: Request From a Deity Quest
Rewards: Experience, 20 Fading Dimensional Essences