Difference between revisions of "Exceed Break"

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| type = Offensive
 
| type = Offensive
 
| levels = 5
 
| levels = 5
| prereqs = ([[Royal Guard]]) [[Banishing Point|Banishing Point]] Lv. 3
+
| prereqs = {{skill|n=Banishing Point|v=3|simple=yes}}
 
| spcost = 20 + (4 × SkillLvl)
 
| spcost = 20 + (4 × SkillLvl)
 
| time={{tooltip|[4.5 + (Skill Level × 0.5)] seconds|Fully variable}}
 
| time={{tooltip|[4.5 + (Skill Level × 0.5)] seconds|Fully variable}}

Revision as of 06:17, 12 December 2021

Exceed Break-icon.png Exceed Break
Type: Offensive Skill
Levels: 5
SP Cost: 20 + (4 × SkillLvl)
Cast Time: [4.5 + (Skill Level × 0.5)] seconds
Cast Delay: 1 second
Cooldown: None
Duration: 1 normal attack
Target: Self
Status Icon: Exceed Break-status-ico.png
Prerequisites
Banishing Point-icon.png Banishing Point Lv. 3

Overview

Collects your strength, so your next attack deals a larger amount of damage. This only works on normal attacks and does not increase skill damage. You can move while casting this skill but your movement speed is reduced for the duration of the casting time. The caster's Base Level, Job Level as well as the weapon's weight and level influence the damage. This skill can miss. Missing with Exceed Break, or switching weapons, will remove Exceed Break.


Mechanics

The skill works with Double Attack for 2x damage, should Double Attack trigger. Martyr's Reckoning has a higher priority over Exceed Break. If both are cast, the first 5 hits will be Marty'rs Reckoning and the 6th hit will be Exceed Break.

Formula

Damage:[{Base Damage + (Job Level × 10)} + [(Weight × Level) × (Base Level ÷ 100)] %



Level Base Damage Variable Cast Time Movement Penalty SP Cost
1 +100% 5 seconds -50% 24
2 +200% 5.5 seconds -40% 28
3 +300% 6 seconds -30% 32
4 +400% 6.5 seconds -20% 36
5 +500% 7 seconds -10% 40