Difference between revisions of "Soul"
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=== Notes === | === Notes === | ||
* [[Final Strike]] and [[Illusionary Shadow]] can only be cast while '''Soul''' status is active and will consume the status. | * [[Final Strike]] and [[Illusionary Shadow]] can only be cast while '''Soul''' status is active and will consume the status. | ||
− | * If the caster's current HP is below 5% of [[Max HP]], | + | * If the caster's current HP is below 5% of [[Max HP]], '''Soul''' can still be casted but will not consume any HP and SP, and will not grant the Soul status. |
{{Navbox Ninja}} | {{Navbox Ninja}} |
Latest revision as of 01:38, 14 September 2016
Soul | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (selectable) |
SP Cost: | 10 + (Skill level × 10) |
HP Cost: | 5% |
Cast Time: | x second |
Cast Delay: | ASPD |
Duration: | 15 + (Skill level × 15) seconds |
Prerequisites | |
(Ninja's) Ninpou Training Lv. 5 |
Description
Focus spiritual energy to increase STR and INT.
Level | STR Bonus | INT Bonus |
---|---|---|
1 | +1 | +1 |
2 | +2 | +2 |
3 | +3 | +3 |
4 | +4 | +4 |
5 | +5 | +5 |
Notes
- Final Strike and Illusionary Shadow can only be cast while Soul status is active and will consume the status.
- If the caster's current HP is below 5% of Max HP, Soul can still be casted but will not consume any HP and SP, and will not grant the Soul status.