Difference between revisions of "ASPD"
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== Overview == | == Overview == | ||
− | Attack Speed is abbreviated as ASPD. It depends on the player's [[ | + | Attack Speed is abbreviated as ASPD. It depends on the player's [[Jobs]], equipped [[Weapons|Weapon]] Type, Speed Modifiers, [[AGI]] and [[DEX]]. |
=== Factors affecting Attack Speed === | === Factors affecting Attack Speed === | ||
− | * The player's | + | * The player's Job. |
* The player's weapon type. | * The player's weapon type. | ||
* Increasing [[Stats#AGI|AGI]] to gain higher Attack Speed. ([[Stats#DEX|DEX]] provides negligible Attack Speed increases) | * Increasing [[Stats#AGI|AGI]] to gain higher Attack Speed. ([[Stats#DEX|DEX]] provides negligible Attack Speed increases) | ||
− | * Wearing a [[shield]] decreases Attack Speed. The difference varies by | + | * Wearing a [[shields|shield]] decreases Attack Speed. The difference varies by Job and is more dramatic at higher base Attack Speeds. |
* Some items, skills and equipments can either increase or decrease Attack Speed. | * Some items, skills and equipments can either increase or decrease Attack Speed. | ||
<br/> | <br/> | ||
== ASPD Formula == | == ASPD Formula == | ||
− | Each | + | Each Job has a Base ASPD (146 or 156) which is affected by the weapon (-50 ~ +2). Equipping a [[shields|shield]] reduces ASPD by 5 ~ 10. |
Line 37: | Line 38: | ||
=== Potion ASPD Modifiers === | === Potion ASPD Modifiers === | ||
− | |||
− | |||
Only the potion with greater effect will be put into consideration, they never stack to each other. | Only the potion with greater effect will be put into consideration, they never stack to each other. | ||
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|- | |- | ||
! {{Item List |id=678 |item=Poison Bottle}} | ! {{Item List |id=678 |item=Poison Bottle}} | ||
− | | style="color: blue;" | 25% || Only for [[Assassin Cross]], other | + | | style="color: blue;" | 25% || Only for [[Assassin Cross]], other Jobs will instantly die. |
|- | |- | ||
! {{Item List |id=12414 |item=Guarana Candy}} | ! {{Item List |id=12414 |item=Guarana Candy}} | ||
Line 69: | Line 68: | ||
|- | |- | ||
! {{Skill List |skill=Adrenaline Rush}} | ! {{Skill List |skill=Adrenaline Rush}} | ||
− | | style="color: blue;" | 30% || 30% to self and 25% to party members. Must wield [[ | + | | style="color: blue;" | 30% || 30% to self and 25% to party members. Must wield [[Axes]] or [[Maces]]. |
|- | |- | ||
! {{Skill List |skill=Cavalier Mastery}} | ! {{Skill List |skill=Cavalier Mastery}} | ||
Line 78: | Line 77: | ||
|- | |- | ||
! {{Skill List |skill=Frenzy}} | ! {{Skill List |skill=Frenzy}} | ||
− | | style="color: blue;" | 30% || This skill doesn't stack with [[ | + | | style="color: blue;" | 30% || This skill doesn't stack with [[Two-Hand Quicken]]. |
|- | |- | ||
! {{Skill List |skill=Gatling Fever}} | ! {{Skill List |skill=Gatling Fever}} | ||
Line 113: | Line 112: | ||
| style="color: blue;" | Var || [ ( 5 ~ 25 ) + [[Voice Lessons]] Skill Level ]% | | style="color: blue;" | Var || [ ( 5 ~ 25 ) + [[Voice Lessons]] Skill Level ]% | ||
|- | |- | ||
− | ! {{Skill List |skill= | + | ! {{Skill List |skill=Two-Hand Quicken}} |
− | | style="color: blue;" | 30% || Must wield [[Two Handed Sword]]. | + | | style="color: blue;" | 30% || Must wield [[Two-Handed Swords|Two-Handed Sword]]. |
|} | |} | ||
Line 124: | Line 123: | ||
|- | |- | ||
! {{Item List |id=1191 |item=Alca Bringer}} | ! {{Item List |id=1191 |item=Alca Bringer}} | ||
− | | style="color: red;" | +0 || Grants +1 for every two [[ | + | | style="color: red;" | +0 || Grants +1 for every two [[refining|upgrade]] levels. |
|- | |- | ||
! {{Item List |id=1232 |item=Assassin Dagger}} | ! {{Item List |id=1232 |item=Assassin Dagger}} | ||
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|- | |- | ||
! {{Item List |id=1425 |item=Assaulter Spear}} | ! {{Item List |id=1425 |item=Assaulter Spear}} | ||
− | | style="color: blue;" | 20% || Grants mod to [[Crusader]] | + | | style="color: blue;" | 20% || Grants mod to [[Crusader]] Jobs only. |
|- | |- | ||
! {{Item List |id=4425 |item=Atroce Card}} | ! {{Item List |id=4425 |item=Atroce Card}} | ||
− | | style="color: blue;" | 100% || 1% chance to grant mod for 5 seconds when attacked. Weapon card. ( | + | | style="color: blue;" | 100% || 1% chance to grant mod for 5 seconds when attacked. Weapon card. ([[MVP]]) |
|- | |- | ||
! {{Item List |id=2910 |item=Bakonawa Agimat Tatoo}} | ! {{Item List |id=2910 |item=Bakonawa Agimat Tatoo}} | ||
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|- | |- | ||
! {{Item List |id=4142 |item=Doppelganger Card}} | ! {{Item List |id=4142 |item=Doppelganger Card}} | ||
− | | style="color: blue;" | 10% || Weapon card. ( | + | | style="color: blue;" | 10% || Weapon card. ([[MVP]]) |
|- | |- | ||
! {{Item List |id=1370 |item=Doom Slayer}} | ! {{Item List |id=1370 |item=Doom Slayer}} | ||
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|- | |- | ||
! {{Item List |id=18630 |item=Drooping Alicel}} | ! {{Item List |id=18630 |item=Drooping Alicel}} | ||
− | | style="color: blue;" | 100% || Chance to grant mod for 7 seconds when [[ | + | | style="color: blue;" | 100% || Chance to grant mod for 7 seconds when [[refining|upgrade]] level is +7 or higher. |
|- | |- | ||
! {{Item List |id=5664 |item=Filir's Pinions}} | ! {{Item List |id=5664 |item=Filir's Pinions}} | ||
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|- | |- | ||
! {{Item List |id=1281 |item=Glorious Bloody Roar}} | ! {{Item List |id=1281 |item=Glorious Bloody Roar}} | ||
− | | style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[ | + | | style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[refining|upgrade]] level is +9 or higher. |
|- | |- | ||
! {{Item List |id=1310 |item=Glorious Cleaver}} | ! {{Item List |id=1310 |item=Glorious Cleaver}} | ||
− | | style="color: blue;" | 5% || Grants mod when [[ | + | | style="color: blue;" | 5% || Grants mod when [[refining|upgrade]] level is +6 or higher. |
|- | |- | ||
! {{Item List |id=13416 |item=Glorious Flamberge}} | ! {{Item List |id=13416 |item=Glorious Flamberge}} | ||
− | | style="color: blue;" | 5% || Grants mod when [[ | + | | style="color: blue;" | 5% || Grants mod when [[refining|upgrade]] level is +7 or higher. |
|- | |- | ||
! {{Item List |id=13179 |item=Glorious Grenade Launcher}} | ! {{Item List |id=13179 |item=Glorious Grenade Launcher}} | ||
− | | style="color: blue;" | 20% || 20% chance to grant mod for 20 seconds when attacking, and when [[ | + | | style="color: blue;" | 20% || 20% chance to grant mod for 20 seconds when attacking, and when [[refining|upgrade]] level is +9 or higher. |
|- | |- | ||
! {{Item List |id=1282 |item=Glorious Jamadhar}} | ! {{Item List |id=1282 |item=Glorious Jamadhar}} | ||
− | | style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[ | + | | style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[refining|upgrade]] level is +9 or higher. |
|- | |- | ||
! {{Item List |id=1546 |item=Glorious Morning Star}} | ! {{Item List |id=1546 |item=Glorious Morning Star}} | ||
− | | style="color: blue;" | 5% || Grants mod when [[ | + | | style="color: blue;" | 5% || Grants mod when [[refining|upgrade]] level is +6 or higher. |
|- | |- | ||
! {{Item List |id=1426 |item=Glorious Spear}} | ! {{Item List |id=1426 |item=Glorious Spear}} | ||
− | | style="color: blue;" | 10% || Grants mod when [[ | + | | style="color: blue;" | 10% || Grants mod when [[refining|upgrade]] level is +6 or higher. |
|- | |- | ||
! {{Item List |id=1376 |item=Heart Breaker |slots=1}} | ! {{Item List |id=1376 |item=Heart Breaker |slots=1}} | ||
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|- | |- | ||
! {{Item List |id=2576 |item=Heroic Backpack |slots=1}} | ! {{Item List |id=2576 |item=Heroic Backpack |slots=1}} | ||
− | | style="color: blue;" | 8% || Grants mod when upgrade level is +7 or higher. Also grants absolute +1 when [[ | + | | style="color: blue;" | 8% || Grants mod when upgrade level is +7 or higher. Also grants absolute +1 when [[refining|upgrade]] level is +9 or higher. Must have base [[Stats#AGI|AGI]] 90 or higher in all cases. |
|- | |- | ||
! {{Item List |id=4362 |item=Howard Alt-Eisen Card}} | ! {{Item List |id=4362 |item=Howard Alt-Eisen Card}} | ||
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|- | |- | ||
! {{Item List |id=1377 |item=Hurricane Fury |slots=1}} | ! {{Item List |id=1377 |item=Hurricane Fury |slots=1}} | ||
− | | style="color: blue;" | 1% || Grants +1% for each [[ | + | | style="color: blue;" | 1% || Grants +1% for each [[refining|upgrade]] level. |
|- | |- | ||
! {{Item List |id=13039 |item=Ivory Knife |slots=2}} | ! {{Item List |id=13039 |item=Ivory Knife |slots=2}} | ||
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|- | |- | ||
! {{Item List |id=1737 |item=Ixion Wings |slots=1}} | ! {{Item List |id=1737 |item=Ixion Wings |slots=1}} | ||
− | | style="color: blue;" | 7% || Grants mod for 7 seconds when attacked. Chance is [[ | + | | style="color: blue;" | 7% || Grants mod for 7 seconds when attacked. Chance is [[Refining|upgrade]] level based. |
|- | |- | ||
! {{Item List |id=13165 |item=Jungle Carbine}} | ! {{Item List |id=13165 |item=Jungle Carbine}} | ||
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|- | |- | ||
! {{Item List |id=1565 |item=Ledger of Death |slots=2}} | ! {{Item List |id=1565 |item=Ledger of Death |slots=2}} | ||
− | | style="color: blue;" | 1% || Grants +1% for each [[ | + | | style="color: blue;" | 1% || Grants +1% for each [[refining|upgrade]] level. |
|- | |- | ||
! {{Item List |id=5589 |item=Leo Diadem}} | ! {{Item List |id=5589 |item=Leo Diadem}} | ||
− | | style="color: blue;" | 3% || Grants mod when [[ | + | | style="color: blue;" | 3% || Grants mod when [[refining|upgrade]] level is +7 or higher. |
|- | |- | ||
! {{Item List |id=13170 |item=Lever Action Rifle |slots=2}} | ! {{Item List |id=13170 |item=Lever Action Rifle |slots=2}} | ||
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|- | |- | ||
! {{Item List |id=18597 |item=Mercury Riser |slots=1}} | ! {{Item List |id=18597 |item=Mercury Riser |slots=1}} | ||
− | | style="color: blue;" | 3% || Also grants +2% when [[ | + | | style="color: blue;" | 3% || Also grants +2% when [[refining|upgrade]] level is +7 and +8, and +4% when it's +9 or higher. |
|- | |- | ||
! {{Item List |id=5752 |item=Midas Whisper |slots=1}} | ! {{Item List |id=5752 |item=Midas Whisper |slots=1}} | ||
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|- | |- | ||
! {{Item List |id=5676 |item=Scorpio Crown}} | ! {{Item List |id=5676 |item=Scorpio Crown}} | ||
− | | style="color: blue;" | 3% || Also grants +2% when [[ | + | | style="color: blue;" | 3% || Also grants +2% when [[refining|upgrade]] level is +8 and +9, and +4% when it's +10 or higher. |
|- | |- | ||
! {{Item List |id=2730 |item=Seal of Continental Guard |slots=1}} | ! {{Item List |id=2730 |item=Seal of Continental Guard |slots=1}} | ||
Line 299: | Line 298: | ||
|- | |- | ||
! {{Item List |id=2770 |item=Thief Figure}} | ! {{Item List |id=2770 |item=Thief Figure}} | ||
− | | style="color: blue;" | 3% || Grants mod to [[Thief]] | + | | style="color: blue;" | 3% || Grants mod to [[Thief]] Jobs only. |
|- | |- | ||
! {{Item List |id=13168 |item=Thunder P |slots=1}} | ! {{Item List |id=13168 |item=Thunder P |slots=1}} | ||
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|- | |- | ||
! {{Item List |id=13072 |item=Vellum Damascus}} | ! {{Item List |id=13072 |item=Vellum Damascus}} | ||
− | | style="color: blue;" | ? || Grants bonus for each [[ | + | | style="color: blue;" | ? || Grants bonus for each [[refining|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. |
|- | |- | ||
! {{Item List |id=1293 |item=Vellum Jamadhar}} | ! {{Item List |id=1293 |item=Vellum Jamadhar}} | ||
− | | style="color: blue;" | ? || Grants bonus for each [[ | + | | style="color: blue;" | ? || Grants bonus for each [[refining|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. |
|- | |- | ||
! {{Item List |id=16020 |item=Vellum Stunner}} | ! {{Item List |id=16020 |item=Vellum Stunner}} | ||
− | | style="color: blue;" | ? || Grants bonus for each [[ | + | | style="color: blue;" | ? || Grants bonus for each [[refining|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. |
|- | |- | ||
! {{Item List |id=5598 |item=Virgo Crown}} | ! {{Item List |id=5598 |item=Virgo Crown}} |
Latest revision as of 13:04, 25 July 2016
Overview
Attack Speed is abbreviated as ASPD. It depends on the player's Jobs, equipped Weapon Type, Speed Modifiers, AGI and DEX.
Factors affecting Attack Speed
- The player's Job.
- The player's weapon type.
- Increasing AGI to gain higher Attack Speed. (DEX provides negligible Attack Speed increases)
- Wearing a shield decreases Attack Speed. The difference varies by Job and is more dramatic at higher base Attack Speeds.
- Some items, skills and equipments can either increase or decrease Attack Speed.
ASPD Formula
Each Job has a Base ASPD (146 or 156) which is affected by the weapon (-50 ~ +2). Equipping a shield reduces ASPD by 5 ~ 10.
ASPD Penalty = [ 1 − { Job Base ASPD − 144 } ÷ 50 ]
- Note: Limit down to a maximum of 0.96. Keep 2 decimals.
ASPD Correction = [ { √( 205 ) − √( AGI ) } ÷ 7.15 ]
- Note: Round up to 3 decimals.
Equip ASPD % = [ { 195 − Base ASPD } × Total of Equip ASPD Mod ]
- Note: Round down to 1 decimal.
Base ASPD = [ 200 − { 200 − ( Job Base ASPD + Shield Penalty − ASPD Correction + √[ AGI × 9.999 + DEX × 0.19212 ] × Aspd Penalty ) } × { 1 − Potion ASPD Mod − Skill ASPD Mod } ]
- Note: Round down to 2 decimal.
Final ASPD = [ Base ASPD + { Equip ASPD % } + Equip ASPD Fixed ]
Speed Modifiers
Note: Non-percentage numbers are absolute modifiers. These ones are directly added to the ASPD at the end of the calculations.
The following items will affect ASPD:
Potion ASPD Modifiers
Only the potion with greater effect will be put into consideration, they never stack to each other.
Consumable Potions | Modifier | Additional notes | ||
---|---|---|---|---|
|
10% | |||
|
15% | |||
|
20% | |||
|
25% | Only for Assassin Cross, other Jobs will instantly die. | ||
|
10% | Concentration Potion Effect and Agi up lv 5. | ||
|
10% | Although it is counted as Equipment ASPD, stacks with the other potions. |
Skill ASPD Modifiers
Skill | Max Modifier | Additional notes | ||
---|---|---|---|---|
|
30% | 30% to self and 25% to party members. Must wield Axes or Maces. | ||
|
0% | -40% ~ 0% | ||
|
0% | -20% ~ 0% | ||
|
30% | This skill doesn't stack with Two-Hand Quicken. | ||
|
20% | 2% ~ 20%. Possibly bugged. | ||
|
-25% | 5% ~ 25% | ||
|
20% | |||
|
0% | 40% ~ 0% | ||
|
-50% | Overriden by Cavalier Mastery. | ||
|
-30% | 3% ~ 30% | ||
|
30% | 3% ~ 30%. Possibly broken. | ||
|
30% | 21% ~ 30% | ||
|
Var | [ ( B. Level + DEX + LUK ) ÷ 10 ]% | ||
|
5% | 0.5% ~ 5% | ||
|
Var | [ ( 5 ~ 25 ) + Voice Lessons Skill Level ]% | ||
|
30% | Must wield Two-Handed Sword. |
Equipment ASPD Modifiers
Standalone items
Equipment | Base Modifier | Additional notes | ||||
---|---|---|---|---|---|---|
|
+0 | Grants +1 for every two upgrade levels. | ||||
|
2% | |||||
|
20% | Grants mod to Crusader Jobs only. | ||||
|
100% | 1% chance to grant mod for 5 seconds when attacked. Weapon card. (MVP) | ||||
|
10% | |||||
|
12% | |||||
|
100% | |||||
|
2% | |||||
|
-10% | |||||
|
5% | Weapon card. | ||||
|
10% | |||||
|
2% | |||||
|
2% | Chance to grant mod for 10 seconds when attacking. | ||||
|
1% | Also grants +9% in a combo (see below). | ||||
|
10% | Weapon card. (MVP) | ||||
|
-40% | |||||
|
100% | Chance to grant mod for 7 seconds when upgrade level is +7 or higher. | ||||
|
2% | |||||
|
3% | |||||
|
3% | Grants mod when base STR is 96 or higher. | ||||
|
+1 | Grants mod when base AGI is 120. | ||||
|
5% | |||||
|
100% | 7% chance to grant mod for 3 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
5% | Grants mod when upgrade level is +6 or higher. | ||||
|
5% | Grants mod when upgrade level is +7 or higher. | ||||
|
20% | 20% chance to grant mod for 20 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
100% | 7% chance to grant mod for 3 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
5% | Grants mod when upgrade level is +6 or higher. | ||||
|
10% | Grants mod when upgrade level is +6 or higher. | ||||
|
5% | |||||
|
10% | |||||
|
8% | Grants mod when upgrade level is +7 or higher. Also grants absolute +1 when upgrade level is +9 or higher. Must have base AGI 90 or higher in all cases. | ||||
|
-5% | Weapon card. | ||||
|
1% | Grants +1% for each upgrade level. | ||||
|
3% | |||||
|
3% | |||||
|
7% | Grants mod for 7 seconds when attacked. Chance is upgrade level based. | ||||
|
10% | |||||
|
3% | |||||
|
2% | |||||
|
1% | Grants +1% for each upgrade level. | ||||
|
3% | Grants mod when upgrade level is +7 or higher. | ||||
|
-5% | |||||
|
-3% | |||||
|
4% | Grants mod when base STR is 77 or higher. | ||||
|
+2 | |||||
|
10% | |||||
|
3% | Also grants +2% when upgrade level is +7 and +8, and +4% when it's +9 or higher. | ||||
|
+1 | Grants mod when base STR is 120. | ||||
|
10% | Godly Item. | ||||
|
8% | |||||
|
-10% | |||||
|
5% | Grants mod if base STR is 50 or higher. | ||||
|
2% | Grants mod when upgrade level is +7 or higher. | ||||
|
3% | Also grants +2% when upgrade level is +8 and +9, and +4% when it's +10 or higher. | ||||
|
3% | |||||
|
+1 | Grans mod when base AGI is 120. | ||||
|
3% | Grants mod to Thief Jobs only. | ||||
|
20% | |||||
|
5% | |||||
|
-5 | Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
1% | |||||
|
3% | |||||
|
1% | Grants +1% for each 14 base AGI | ||||
|
5% |
Combination items
Set | Modifier | Additional notes | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
10% | Think carefully before using this set, because the shield will penalize ASPD. | ||||||||
- EITHER -
- OR -
|
9% | Combo mod adds to Demon Mask base mod. (1%) | ||||||||
- EITHER -
- OR -
|
5% | |||||||||
|
+2 | |||||||||
Thief Card Set | 5% |
Hits per Second
Hits/sec. =
- [ 50 ÷ ( 200 − Final ASPD ) ]
- [ 50 ÷ Delay ]
- [ 1 ÷ Time Between Attacks ]
ASPD represents Attack Speed as a hyperbolic function (different from exponential function) that approaches infinite hits per second as ASPD gets close to 200.
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Skills • Elements • Drop System • Monsters • Status Effects | |
Stats | STR • AGI • VIT • INT • DEX • LUK | |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Weight Limit • Movement Speed |