Difference between revisions of "Summon Water Ball"
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Revision as of 03:57, 21 January 2017
Summon Water Ball | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 8 + (Skill Level × 2) |
Cast Time: | Level 1~4 2 seconds Level 5 1s fixed + 4s variable |
Duration: | 80 + (Skill Level × 40) |
Target: | Self |
Element: | Water |
Prerequisites | |
(Wizard) Storm Gust Lv. 1 |
Description
Summons up to 5 Water Balls to orbit the caster, draining SP while active. Elemental Balls
do nothing by themselves but can be launched with Release to deal damage.
At level 5, all Water Balls are summoned at once but the cast time is greatly increased.
Level | Base Damage (MATK) | Duration | Balls summoned |
---|---|---|---|
1 | 100% | 120s | 1 |
2 | 150% | 160s | 1 |
3 | 200% | 200s | 1 |
4 | 250% | 240s | 1 |
5 | 300% | 280s | 5 |
Notes
- Lower levels of the skill can be used while still taking advantage of the increased MATK higher skill levels offer.
- Base Level and Job Level both affect the final damage, described by this formula:
Final mod % = (Base Mod + Job Level) × Base level / 100
- Custom Changes
- Calls all 5 Water Balls at once if level 5 is used, but with increased cast time.