Difference between revisions of "Slug Shot"

From LeikaRO wiki
Jump to: navigation, search
Line 3: Line 3:
 
| type = Offensive
 
| type = Offensive
 
| levels = 5 (selectable)
 
| levels = 5 (selectable)
| spcost = 76 + (Skill level %times; 4)
+
| spcost = 76 + (Skill level × 4)
| time = x seconds
+
| cast_var = 1 * Skill level seconds
| delay = x seconds
+
| cast_fix = 1 second
| cooldown = x seconds
+
| delay = 3 seconds
 +
| cooldown = 5 seconds
 
| target = Enemy
 
| target = Enemy
 
| range = 10
 
| range = 10
Line 15: Line 16:
 
| prereqs = ([[Rebel|Rebel's]]) Banishing Buster Lv. 3
 
| prereqs = ([[Rebel|Rebel's]]) Banishing Buster Lv. 3
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
 
Shoots heavy slug ammo that deals high damage based on bullet's weight and forces players to sit down or [[Status_Effects#Stun|Stuns]] monsters instead.
 
Shoots heavy slug ammo that deals high damage based on bullet's weight and forces players to sit down or [[Status_Effects#Stun|Stuns]] monsters instead.
Line 21: Line 23:
  
 
{| class="wikitable"
 
{| class="wikitable"
!  Level !! {{H:title|Multiplied by Bullet Weight.|Base Damage}}!! {{H:title|Per cell range starting from 3.|HIT Penalty}}
+
!  Level !! {{H:title|Multiplied by Bullet Weight.|Base Damage}}!! {{H:title|Per cell range starting from 3.|HIT Penalty}}!! {{H:title|Stun chance.|Chance}}
 
|-
 
|-
 
! 1
 
! 1
| 120%
+
| 120% * Ammo's weight
 
| -10
 
| -10
 +
| 60% + 1~50% random
 
|-
 
|-
 
! 2
 
! 2
| 130%
+
| 130% * Ammo's weight
 
| -9
 
| -9
 +
| 70% + 1~50% random
 
|-
 
|-
 
! 3
 
! 3
| 140%
+
| 140% * Ammo's weight
 
| -8
 
| -8
 +
| 80% + 1~50% random
 
|-
 
|-
 
! 4
 
! 4
| 150%
+
| 150% * Ammo's weight
 
| -7
 
| -7
 +
| 90% + 1~50% random
 
|-
 
|-
 
! 5
 
! 5
| 160%
+
| 160% * Ammo's weight
 
| -6
 
| -6
 +
| 100% + 1~50% random
 
|}
 
|}
 +
 +
== Description ==
 +
* Players will be always forced to sit even if they don't get stunned.
 +
* The caster is unable to attack, use skills or items during the after-cast delay.
 +
* Elemental endow effects work with this skill even though the slug ammunition is neutral.
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 08:02, 28 July 2016

Slug Shot-icon.png Slug Shot
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 76 + (Skill level × 4)
Fixed Cast Time: 1 second
Variable Cast Time: 1 * Skill level seconds
Cast Delay: 3 seconds
Cooldown: 5 seconds
Target: Enemy
Range: 10 cells
Ammunition: 1 Bullet/Slug Ammunition
Weapons: Shotguns
Coins: 1
Prerequisites
(Rebel's) Banishing Buster Lv. 3


Description

Shoots heavy slug ammo that deals high damage based on bullet's weight and forces players to sit down or Stuns monsters instead. While extremely powerful, this skill suffers from poor accuracy and your HIT is reduced for every additional cell from 3 and up that separates your target and you.


Level Base Damage HIT Penalty Chance
1 120% * Ammo's weight -10 60% + 1~50% random
2 130% * Ammo's weight -9 70% + 1~50% random
3 140% * Ammo's weight -8 80% + 1~50% random
4 150% * Ammo's weight -7 90% + 1~50% random
5 160% * Ammo's weight -6 100% + 1~50% random

Description

  • Players will be always forced to sit even if they don't get stunned.
  • The caster is unable to attack, use skills or items during the after-cast delay.
  • Elemental endow effects work with this skill even though the slug ammunition is neutral.