Difference between revisions of "Mass Spiral"

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| ammo = 1 Bullet
 
| ammo = 1 Bullet
 
| weapon = [[Guns#Rifles|Rifles]]
 
| weapon = [[Guns#Rifles|Rifles]]
| cf_name = [[Coin Flip|<span style="color:black;">Coins</span>]]
+
| cf_name = [[Flip the Coin|<span style="color:black;">Coins</span>]]
 
| cf_value = 1
 
| cf_value = 1
 
| prereqs = ([[Gunslinger|Gunslinger's]]) Piercing Shot Lv. 1
 
| prereqs = ([[Gunslinger|Gunslinger's]]) Piercing Shot Lv. 1

Revision as of 09:11, 2 August 2016

Mass Spiral-icon.png Mass Spiral
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 76 + (Skill level × 4)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1 second
Cast Delay: 0.5 seconds
Cooldown: 1 second
Target: Enemy
Range: 14 cells
Catalyst: 1 Full Metal Jacket
Ammunition: 1 Bullet
Weapons: Rifles
Coins: 1
Prerequisites
(Gunslinger's) Piercing Shot Lv. 1


Description

Fires a high speed, DEF piercing bullet that deals additional damage based on the target's Hard DEF and inflicts Bleeding status at a high chance.


Level Base Damage
1 200%
2 400%
3 600%
4 800%
5 1000%


Notes

  • The full damage formula for Mass Spiral (monster) is:
  Damage % = Base Damage + Target's Hard DEF * 4
  • The full damage formula for Mass Spiral (player) is:
  Damage % = Base Damage + Target's Hard DEF * 2