Difference between revisions of "Mass Spiral"

From LeikaRO wiki
Jump to: navigation, search
m
Line 4: Line 4:
 
| levels = 5 (selectable)
 
| levels = 5 (selectable)
 
| spcost = 76 + (Skill level × 4)
 
| spcost = 76 + (Skill level × 4)
| time = x seconds
+
| cast_var = 1 second
| delay = x seconds
+
| cast_fix = 0.5 seconds
| cooldown = x seconds
+
| delay = 0.5 seconds
 +
| cooldown = 1 second
 
| target = Enemy
 
| target = Enemy
| range = 13
+
| range = 14
 
| catalyst = 1 Full Metal Jacket
 
| catalyst = 1 Full Metal Jacket
 
| ammo = 1 Bullet
 
| ammo = 1 Bullet
Line 16: Line 17:
 
| prereqs = ([[Gunslinger|Gunslinger's]]) Piercing Shot Lv. 1
 
| prereqs = ([[Gunslinger|Gunslinger's]]) Piercing Shot Lv. 1
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
 
Fires a high speed, [[DEF]] piercing bullet that deals additional damage based on the target's [[DEF#Hard_DEF|Hard DEF]] and inflicts [[Status_Effects#Bleeding|Bleeding]] status at a high chance.
 
Fires a high speed, [[DEF]] piercing bullet that deals additional damage based on the target's [[DEF#Hard_DEF|Hard DEF]] and inflicts [[Status_Effects#Bleeding|Bleeding]] status at a high chance.
 +
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 40: Line 43:
  
 
=== Notes ===
 
=== Notes ===
* The full damage formula for '''Mass Spiral''' is:
+
* The full damage formula for '''Mass Spiral''' (monster) is:
   Damage =  
+
   Damage % = Base Damage + Target's Hard DEF * 4
 +
* The full damage formula for '''Mass Spiral''' (player) is:
 +
  Damage % = Base Damage + Target's Hard DEF * 2
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 09:03, 28 July 2016

Mass Spiral-icon.png Mass Spiral
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 76 + (Skill level × 4)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1 second
Cast Delay: 0.5 seconds
Cooldown: 1 second
Target: Enemy
Range: 14 cells
Catalyst: 1 Full Metal Jacket
Ammunition: 1 Bullet
Weapons: Rifles
Coins: 1
Prerequisites
(Gunslinger's) Piercing Shot Lv. 1


Description

Fires a high speed, DEF piercing bullet that deals additional damage based on the target's Hard DEF and inflicts Bleeding status at a high chance.


Level Base Damage
1 200%
2 400%
3 600%
4 800%
5 1000%


Notes

  • The full damage formula for Mass Spiral (monster) is:
 Damage % = Base Damage + Target's Hard DEF * 4
  • The full damage formula for Mass Spiral (player) is:
 Damage % = Base Damage + Target's Hard DEF * 2