Difference between revisions of "Dust"

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=== Notes ===
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* '''Dust''' is technically melee, is blocked by [[Safety Wall]] instead of [[Pneuma]] and is not reduced by [[Defending Aura|Defender]]. However, the damage is not reflected by effects that reflect melee damage.
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* '''Dust''' now fully benefits from Ranged Physical Damage increases.
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 11:03, 12 June 2018

Dust-icon.png Dust
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 3 × Skill level
Cooldown: 0.5 seconds
Target: Enemy
Range: 4 cells
Knock Back: 5 cells
Ammunition: 1 Bullet
Weapons: Shotguns
Prerequisites
(Gunslinger's) Single Action Lv. 5


Description

Fires a close range shot that will push an enemy 5 cells backward.

Level Base Damage
1 150%
2 200%
3 250%
4 300%
5 350%
6 400%
7 450%
8 500%
9 550%
10 600%


Notes

  • Dust is technically melee, is blocked by Safety Wall instead of Pneuma and is not reduced by Defender. However, the damage is not reflected by effects that reflect melee damage.
  • Dust now fully benefits from Ranged Physical Damage increases.