Difference between revisions of "Temporal Boots Enchants"
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The NPCs outside of the [[Old Glast Heim]] instance can exchange your {{Item |id=6607 Temporal Crystals}} and {{Item|id=6608 Coagulated Spells}} for powerful Temporal Boots. While you don't need to be level 130 or do the instance to upgrade Temporal Boots or enchant Stat Temporal Boots, you still have to be able to wear them for the enchanting, slotting and upgrading part. | The NPCs outside of the [[Old Glast Heim]] instance can exchange your {{Item |id=6607 Temporal Crystals}} and {{Item|id=6608 Coagulated Spells}} for powerful Temporal Boots. While you don't need to be level 130 or do the instance to upgrade Temporal Boots or enchant Stat Temporal Boots, you still have to be able to wear them for the enchanting, slotting and upgrading part. | ||
+ | |||
=== Base and Stat Temporal Boots === | === Base and Stat Temporal Boots === | ||
[[Image:Hugin's_Butler.png|left|link=|caption]] | [[Image:Hugin's_Butler.png|left|link=|caption]] | ||
− | *Hugin's Butler ('''/navi glast_01 209/273''') will exchange 1 {{Item |id=6607 Temporal Crystal}} for one pair of {{Item |id=2499 Temporal Boots}}. | + | |
− | + | ::* Hugin's Butler ('''/navi glast_01 209/273''') will exchange 1 {{Item |id=6607 Temporal Crystal}} for one pair of {{Item |id=2499 Temporal Boots}}. | |
− | + | ::* These boots can be further upgraded to a specific Stat Temporal Boots in exchange for 5 {{Item|id=6607 Temporal Crystal}} and +7 {{Item |id=2499 Temporal Boots}}. | |
+ | ::* The player has to be wearing the Temporal Boots to upgrade them. | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 11: | Line 14: | ||
!Temporal Stat Boots !! Effect !! DEF !! Weight !! Required Level !! Jobs | !Temporal Stat Boots !! Effect !! DEF !! Weight !! Required Level !! Jobs | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Strength.png|link=|caption]]<br>{{Item | id=22000 Temporal | + | | [[image:Temporal_Boots_of_Strength.png|link=|caption]]<br>{{Item | id=22000 Temporal Boots of Strength}} || |
Max HP +300, Max SP +30<br> | Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
Line 19: | Line 22: | ||
|| 25 || rowspan=6 | 60 || rowspan=6 | 100 || rowspan=6 | Third, Kagerou and Oboro, Rebellion | || 25 || rowspan=6 | 60 || rowspan=6 | 100 || rowspan=6 | Third, Kagerou and Oboro, Rebellion | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Agility.png|link=|caption]]<br>{{Item | id=22002 Temporal | + | | [[image:Temporal_Boots_of_Agility.png|link=|caption]]<br>{{Item | id=22002 Temporal Boots of Agility}} || |
Max HP +300, Max SP +30<br> | Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
Line 27: | Line 30: | ||
|| 25 | || 25 | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Vitality.png|link=|caption]]<br>{{Item | id=22003 Temporal | + | | [[image:Temporal_Boots_of_Vitality.png|link=|caption]]<br>{{Item | id=22003 Temporal Boots of Vitality}} || |
Max HP +300, Max SP +30<br> | Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
Line 35: | Line 38: | ||
|| 25 | || 25 | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Intelligence.png|link=|caption]]<br>{{Item | id=22001 Temporal | + | | [[image:Temporal_Boots_of_Intelligence.png|link=|caption]]<br>{{Item | id=22001 Temporal Boots of Intelligence}} || |
MDEF +5, Max HP +300, Max SP +30<br> | MDEF +5, Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
Line 43: | Line 46: | ||
|| 20 | || 20 | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Dexterity.png|link=|caption]]<br>{{Item | id=22004 Temporal | + | | [[image:Temporal_Boots_of_Dexterity.png|link=|caption]]<br>{{Item | id=22004 Temporal Boots of Dexterity}} || |
Max HP +300, Max SP +30<br> | Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
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|| 25 | || 25 | ||
|- | |- | ||
− | | [[image:Temporal_Boots_of_Luck.png|link=|caption]]<br>{{Item | id=22005 Temporal | + | | [[image:Temporal_Boots_of_Luck.png|link=|caption]]<br>{{Item | id=22005 Temporal Boots of Luck}} || |
MDEF +5, Max HP +300, Max SP +30<br> | MDEF +5, Max HP +300, Max SP +30<br> | ||
'''[Every 3 Refine Levels]'''<br> | '''[Every 3 Refine Levels]'''<br> | ||
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* Stat Temporal Boots can either be slotted with {{Item|id=6607 Temporal Crystals}} '''OR''' enchanted with {{Item|id=6608 Coagulated Spells}}. | * Stat Temporal Boots can either be slotted with {{Item|id=6607 Temporal Crystals}} '''OR''' enchanted with {{Item|id=6608 Coagulated Spells}}. | ||
+ | |||
=== Slotting Tempotal Boots === | === Slotting Tempotal Boots === | ||
[[Image:Expert_Artisan.gif|left|link=|caption]] | [[Image:Expert_Artisan.gif|left|link=|caption]] | ||
− | ::*Expert Artisan ('''/navi glast_01 209/270''') will slot a Stat Temporal Boots in exchange for 5 Temporal Crystals. | + | |
− | :: | + | ::* Expert Artisan ('''/navi glast_01 209/270''') will slot a Stat Temporal Boots in exchange for 5 Temporal Crystals. |
− | :: | + | ::* The success rate to slot any Temporal Stat Boots is 15%, failing the slotting process will result in turning the Stat Boots into '''regular''' {{Item|id=2499 Temporal Boots}}, losing the Temporal Crystals used for the attempt. |
+ | ::* Slotted Stat Boots cannot be enchanted and will lose any enchant or refine they had beforehand. | ||
+ | |||
=== Enchanting Temporal Boots === | === Enchanting Temporal Boots === | ||
[[Image:Magic_Craftsman.png|left|link=|caption]] | [[Image:Magic_Craftsman.png|left|link=|caption]] | ||
− | ::*Magic Craftsman ('''/navi glast_01 212/272''') can enchant the 3rd and 4th slots of Stat Temporal Boots using {{Item|id=6608 Coagulated Spells}}. | + | |
− | :: | + | ::* Magic Craftsman ('''/navi glast_01 212/272''') can enchant the 3rd and 4th slots of Stat Temporal Boots using {{Item|id=6608 Coagulated Spells}}. |
− | :: | + | ::* The player can select the nature of enchantment of the 4th slot. |
− | :: | + | ::* Once enchanted the player can increase the level of the 4th slot enchantment 3 times in exchange for additional Coagulated Spells. |
− | :: | + | ::* The final special enchant in the 3rd slot can be chosen by the player and later reseted for the price of 40 {{Item|id=6608 Coagulated Spells}}. |
+ | ::* In WoE the base temporal boots stats as well as the normal enchants in the 4th slot will still apply while the special enchant in the 3rd slot won't. | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
Line 85: | Line 92: | ||
!Attack Speed | !Attack Speed | ||
![[Enchanting#Sharp|Sharp]] | ![[Enchanting#Sharp|Sharp]] | ||
− | ![[Enchanting# | + | ![[Enchanting#Arch Bishop|Arch Bishop]] |
!Coagulated Spells Required | !Coagulated Spells Required | ||
!Chance | !Chance | ||
Line 91: | Line 98: | ||
|- | |- | ||
! Level 1 | ! Level 1 | ||
− | | [[Enchanting#Fighting_Spirit|Fighting Spirit 4]] || [[Enchanting#Expert_Archer|Expert Archer 1]] || [[Enchanting#Spell|Spell 3]] || Max HP +2% || ASPD +1 || [[Enchanting#Sharp|Sharp 1]] || [[Enchanting# | + | | [[Enchanting#Fighting_Spirit|Fighting Spirit 4]] || [[Enchanting#Expert_Archer|Expert Archer 1]] || [[Enchanting#Spell|Spell 3]] || Max HP +2% || ASPD +1 || [[Enchanting#Sharp|Sharp 1]] || [[Enchanting#Arch Bishop|Arch Bishop 1]] || 5 || 40% || 40% |
|- | |- | ||
! Level 2 | ! Level 2 | ||
− | | [[Enchanting#Fighting_Spirit|Fighting Spirit 5]] || [[Enchanting#Expert_Archer|Expert Archer 2]] || [[Enchanting#Spell|Spell 4]] || Max HP +3% || ASPD +2 || [[Enchanting#Sharp|Sharp 2]] || [[Enchanting# | + | | [[Enchanting#Fighting_Spirit|Fighting Spirit 5]] || [[Enchanting#Expert_Archer|Expert Archer 2]] || [[Enchanting#Spell|Spell 4]] || Max HP +3% || ASPD +2 || [[Enchanting#Sharp|Sharp 2]] || [[Enchanting#Arch Bishop|Arch Bishop 2]] || 10 || 30% || 12% |
|- | |- | ||
! Level 3 | ! Level 3 | ||
− | | [[Enchanting#Fighting_Spirit|Fighting Spirit 6]] || [[Enchanting#Expert_Archer|Expert Archer 3]] || [[Enchanting#Spell|Spell 5]] || Max HP +4% || ASPD +3 || [[Enchanting#Sharp|Sharp 3]] || [[Enchanting# | + | | [[Enchanting#Fighting_Spirit|Fighting Spirit 6]] || [[Enchanting#Expert_Archer|Expert Archer 3]] || [[Enchanting#Spell|Spell 5]] || Max HP +4% || ASPD +3 || [[Enchanting#Sharp|Sharp 3]] || [[Enchanting#Arch Bishop|Arch Bishop 3]] || 15 || 20% || 2.4% |
|- | |- | ||
! Level 4 | ! Level 4 | ||
− | | [[Enchanting#Fighting_Spirit|Fighting Spirit 7]] || [[Enchanting#Expert_Archer|Expert Archer 4]] || [[Enchanting#Spell|Spell 6]] || Max HP +5% || ASPD +4 || [[Enchanting#Sharp|Sharp 4]] || [[Enchanting# | + | | [[Enchanting#Fighting_Spirit|Fighting Spirit 7]] || [[Enchanting#Expert_Archer|Expert Archer 4]] || [[Enchanting#Spell|Spell 6]] || Max HP +5% || ASPD +4 || [[Enchanting#Sharp|Sharp 4]] || [[Enchanting#Arch Bishop|Arch Bishop 4]] || 30 || 10% || 0.24% |
|- | |- | ||
! Final (3rd slot) | ! Final (3rd slot) | ||
Line 109: | Line 116: | ||
|} | |} | ||
− | ===Custom Changes=== | + | |
− | *Some aspects of Temporal Boots have been customized to balance the enchants and to make getting your ideal boots less frustrating. | + | === Custom Changes === |
− | **Spell, HP, ASPD, Luk enchants have been buffed and a new enchant option was added to the possible enchant paths ([[Enchanting#Archbishop|Archbishop]]). | + | * Some aspects of Temporal Boots have been customized to balance the enchants and to make getting your ideal boots less frustrating. |
− | **The final Special Enchant can now be chosen and changed at a later time, giving more flexibility and less frustrating last enchants. | + | ** Spell, HP, ASPD, Luk enchants have been buffed and a new enchant option was added to the possible enchant paths ([[Enchanting#Archbishop|Archbishop]]). |
− | **{{Item|id=6608 Coagulated Spells}} drop rates and enchant costs have been adjusted to better follow the ratio of Temporal Crystals/Coagulated Spells you get. | + | ** The final Special Enchant can now be chosen and changed at a later time, giving more flexibility and less frustrating last enchants. |
− | **Special enchants have been disabled in WoE/GvG/BG maps to make battles survivable even with the lack of Siege Gears. | + | ** {{Item|id=6608 Coagulated Spells}} drop rates and enchant costs have been adjusted to better follow the ratio of Temporal Crystals/Coagulated Spells you get. |
+ | ** Special enchants have been disabled in WoE/GvG/BG maps to make battles survivable even with the lack of Siege Gears. | ||
+ | |||
+ | |||
+ | |||
[[Category: General Information]] | [[Category: General Information]] | ||
[[Category: Enchanting]] | [[Category: Enchanting]] |
Revision as of 13:57, 9 March 2017
The NPCs outside of the Old Glast Heim instance can exchange your Temporal Crystals and Coagulated Spells for powerful Temporal Boots. While you don't need to be level 130 or do the instance to upgrade Temporal Boots or enchant Stat Temporal Boots, you still have to be able to wear them for the enchanting, slotting and upgrading part.
Contents
Base and Stat Temporal Boots
- Hugin's Butler (/navi glast_01 209/273) will exchange 1 Temporal Crystal for one pair of Temporal Boots.
- These boots can be further upgraded to a specific Stat Temporal Boots in exchange for 5 Temporal Crystal and +7 Temporal Boots.
- The player has to be wearing the Temporal Boots to upgrade them.
Temporal Stat Boots | Effect | DEF | Weight | Required Level | Jobs |
---|---|---|---|---|---|
Temporal Boots of Strength |
Max HP +300, Max SP +30 |
25 | 60 | 100 | Third, Kagerou and Oboro, Rebellion |
Temporal Boots of Agility |
Max HP +300, Max SP +30 |
25 | |||
Temporal Boots of Vitality |
Max HP +300, Max SP +30 |
25 | |||
Temporal Boots of Intelligence |
MDEF +5, Max HP +300, Max SP +30 |
20 | |||
Temporal Boots of Dexterity |
Max HP +300, Max SP +30 |
25 | |||
Temporal Boots of Luck |
MDEF +5, Max HP +300, Max SP +30 |
20 |
- Stat Temporal Boots can either be slotted with Temporal Crystals OR enchanted with Coagulated Spells.
Slotting Tempotal Boots
- Expert Artisan (/navi glast_01 209/270) will slot a Stat Temporal Boots in exchange for 5 Temporal Crystals.
- The success rate to slot any Temporal Stat Boots is 15%, failing the slotting process will result in turning the Stat Boots into regular Temporal Boots, losing the Temporal Crystals used for the attempt.
- Slotted Stat Boots cannot be enchanted and will lose any enchant or refine they had beforehand.
Enchanting Temporal Boots
- Magic Craftsman (/navi glast_01 212/272) can enchant the 3rd and 4th slots of Stat Temporal Boots using Coagulated Spells.
- The player can select the nature of enchantment of the 4th slot.
- Once enchanted the player can increase the level of the 4th slot enchantment 3 times in exchange for additional Coagulated Spells.
- The final special enchant in the 3rd slot can be chosen by the player and later reseted for the price of 40 Coagulated Spells.
- In WoE the base temporal boots stats as well as the normal enchants in the 4th slot will still apply while the special enchant in the 3rd slot won't.
Enchant | Fighting Spirit | Expert Archer | Spell | HP | Attack Speed | Sharp | Arch Bishop | Coagulated Spells Required | Chance | Cumulative chance |
---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Fighting Spirit 4 | Expert Archer 1 | Spell 3 | Max HP +2% | ASPD +1 | Sharp 1 | Arch Bishop 1 | 5 | 40% | 40% |
Level 2 | Fighting Spirit 5 | Expert Archer 2 | Spell 4 | Max HP +3% | ASPD +2 | Sharp 2 | Arch Bishop 2 | 10 | 30% | 12% |
Level 3 | Fighting Spirit 6 | Expert Archer 3 | Spell 5 | Max HP +4% | ASPD +3 | Sharp 3 | Arch Bishop 3 | 15 | 20% | 2.4% |
Level 4 | Fighting Spirit 7 | Expert Archer 4 | Spell 6 | Max HP +5% | ASPD +4 | Sharp 4 | Arch Bishop 4 | 30 | 10% | 0.24% |
Final (3rd slot) | Special Enchantment | 40 | 100% | 0.24% | ||||||
Special Enchant | Strength of Bear | Hawk's Eye | Reckless Magic | Muscles of Steel | Speed of Light | Lucky Day |
Custom Changes
- Some aspects of Temporal Boots have been customized to balance the enchants and to make getting your ideal boots less frustrating.
- Spell, HP, ASPD, Luk enchants have been buffed and a new enchant option was added to the possible enchant paths (Archbishop).
- The final Special Enchant can now be chosen and changed at a later time, giving more flexibility and less frustrating last enchants.
- Coagulated Spells drop rates and enchant costs have been adjusted to better follow the ratio of Temporal Crystals/Coagulated Spells you get.
- Special enchants have been disabled in WoE/GvG/BG maps to make battles survivable even with the lack of Siege Gears.