Difference between revisions of "SP Recovery"

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== General ==
 
== General ==
SP regen happens every 4 seconds while sitting and every 8 seconds while standing or walking. The skill [[Magnificat]] halves these times. Being in a fort owned by the player's guild doubles SP regen.  
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SP regeneration happens every 4 seconds while sitting and every 8 seconds while standing or walking. The skill [[Magnificat]] halves these times. Being in a fort owned by the player's guild doubles SP regeneration.  
  
 
See also: [[Increase Spiritual Power]], [[Spirits Recovery]]  
 
See also: [[Increase Spiritual Power]], [[Spirits Recovery]]  
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*SPR_MOD : Sum of modifiers
 
*SPR_MOD : Sum of modifiers
  
Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. Increase by modifiers. Finally, if INT is at least 120, +4 and another +1 for every 2 INT above 120.
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Base value of 1. Then +1 for every 100 SP and +1 for every 6 [[INT]]. Increase by modifiers. Finally, if [[INT]] is at least 120, +4 and another +1 for every 2 [[INT]] above 120.
  
Note: Prior to renewal, modifiers were applied as the final step in the calculations. Thus, high-INT characters currently recover less SP over time than their pre-renewal counterparts.
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Note: Prior to Renewal, modifiers were applied as the final step in the calculations. Thus, high-[[INT]] characters currently recover less SP over time than their pre-Renewal counterparts.
  
 
== Modifiers ==
 
== Modifiers ==
*{{item|id=4100 Sohee Card}}: +3%  
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*{{item|id=4070 Eggyra Card}}: +15%  
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=== Cards ===
*{{item|id=2410 Sleipnir}}: +15%
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* Sohee Card: +3%  
*{{item|id=4269 Incubus Card}}: -20% without combo/+10% with  
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* Eggyra Card: +15%  
*{{item|id=5174 Ayam [1]}}: +3% if equipped by [[TaeKwon Kid| Taekwon]] class character  
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* Incubus Card: -20% without combo/+10% with  
*{{item|id=4241 Arc Angeling Card}}: +100% if base LUK >= 77
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* Arc Angeling Card: +100% if base [[LUK]] >= 77
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=== Equipment ===
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* Sleipnir: +15%
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* Ayam [1]: +3% if equipped by [[TaeKwon Kid|TaeKwon]] class character  
  
  
 
{{Navbox Game Mechanics}}
 
{{Navbox Game Mechanics}}

Latest revision as of 13:47, 15 June 2015

General

SP regeneration happens every 4 seconds while sitting and every 8 seconds while standing or walking. The skill Magnificat halves these times. Being in a fort owned by the player's guild doubles SP regeneration.

See also: Increase Spiritual Power, Spirits Recovery

Calculations

var SPR = 1;
SPR += Math.floor( MAX_SP / 100 );
SPR += Math.floor( INT / 6 );
SPR = Math.floor( SPR * (1 + SPR_MOD * 0.01) );
if (INT >= 120) {
 SPR += 4;
 SPR += Math.floor(INT / 2 - 60);
}
  • SPR_MOD : Sum of modifiers

Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. Increase by modifiers. Finally, if INT is at least 120, +4 and another +1 for every 2 INT above 120.

Note: Prior to Renewal, modifiers were applied as the final step in the calculations. Thus, high-INT characters currently recover less SP over time than their pre-Renewal counterparts.

Modifiers

Cards

  • Sohee Card: +3%
  • Eggyra Card: +15%
  • Incubus Card: -20% without combo/+10% with
  • Arc Angeling Card: +100% if base LUK >= 77

Equipment

  • Sleipnir: +15%
  • Ayam [1]: +3% if equipped by TaeKwon class character