Phantom Menace
Phantom Menace | |
---|---|
Type: | Offensive Skill |
Levels: | 1 |
SP Cost: | 30 |
Cast Delay: | 1 seconds |
Target: | Self |
Area of Effect: | 7x7 |
Prerequisites | |
(Guillotine Cross) Dark Illusion Lv.5, (Guillotine Cross) Cloaking Exceed Lv.5 | |
Required For | |
Lv.1 for (Guillotine Cross) Hallucination Walk |
Phantom Menace is a 3rd job offensive skill available as Guillotine Cross.
Description
Attacks all concealed foes within an area around the caster for 300% of ATK as damage, which reveals them.
Mechanics
Phantom Menace is a combination melee physical skill/reveal that is affected by HIT & FLEE and blocked by Safety Wall. Despite what the description may lead one to believe, the skill's reveal/anti-stealth is not dependent on the attack landing, similar to Ruwach. All entities in Hiding/Yamikumo, Cloaking, Cloaking Exceed, Chase Walk, Invisibility, and Camouflage are targeted by the 300% ATK damage portion of the skill. All the listed forms of stealth other than Chase Walk and Invisibility are instantly revealed, regardless of whether the attack lands. An entity in Chase Walk will only be revealed if the attack does damage, while an entity in Invisibility will not be revealed regardless of the result.
The skill attempts to reveal all entities within the area of effect, affecting allies and enemies alike, although only enemies currently in some form of stealth will receive the attack portion of the skill.
Level | Damage | Area of Effect | SP Cost |
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1 | 300% | 7x7 | 30 |