Axe Boomerang

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Axe Boomerang-icon.png Axe Boomerang
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 18 + (skill level x 2)
Weapons: Axe
Prerequisites
Axe Mastery lv 1
Required For
Power Swing


Overview

Throws the axe at an enemy in a boomerang fashion, knocking the target.

Mechanics

This is the only Ranged skill that Mechanics naturally have available while outside of the Madogear, it is influenced by ATK and the Axe's weight. Cannot be used unless equipped with an Axe type weapon.

Damage (ATK)% = (Base_Damage + Weapon_Weight) × BaseLv ÷ 100
Level Base Damage (ATK) Range Knock Back Cooldown SP Cost
1 300% 4 2 5.0s 20
2 350% 5 3 4.5s 22
3 400% 6 4 4.0s 24
4 450% 7 5 3.5s 26
5 500% 8 6 3.0s 28
Mechanics
Cooldown: 5.5 − (Skill Level × 0.5) seconds
Target: Enemy
Range: (Skill Level + 3) cells cells
Knock Back: (Skill Level + 1) cells cells