Difference between revisions of "Auto Berserking"

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(Created page with "{{Update}} {{Skill Info | class = Swordsman | class2 = Mercenary | type = Passive | levels = 1 | quest = Swordsman Skill Quest#Berserk Quest | spcost = 1 | duration = Until re...")
 
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{{Update}}
 
 
{{Skill Info
 
{{Skill Info
| class = Swordsman | class2 = Mercenary | type = Passive | levels = 1 | quest = Swordsman Skill Quest#Berserk Quest | spcost = 1 | duration = Until recast | target = Self | s_icon = Berserk }}
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|type=Active
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|levels=1
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|quest=Swordsman Skill Quest#Berserk Quest
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|spcost=1
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|s_icon=Berserk}}
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==Overview==
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Berserk is a skill available to [[Swordsman]] classes. When the user's HP is reduced to 25% or lower, and their HP meter is red, the user becomes enraged and enters a state that is equivalent to [[Provoke]] Lv. 10. This skill can be turned on and off.
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The [[Provoke|Provoked]] status lasts until the player has more than 25% of their HP or if the [[Provoke]] effect is canceled by some skills or situations. This skill does not consume SP when cast but it also cannot be cast if the user has 0 HP.
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==Mechanics==
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{{Skill Mechanics
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|duration=Until recast
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|target=Self
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}}
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{{Navbox Swordsman}}

Revision as of 17:22, 22 January 2016

Auto Berserking-icon.png Auto Berserking
Auto Berserking-screen.gif
Type: Active Skill
Levels: 1
SP Cost: 1
Status Icon: Berserk-status-ico.png
Prerequisites
In order to gain this skill, the player has to complete a quest.

Overview

Berserk is a skill available to Swordsman classes. When the user's HP is reduced to 25% or lower, and their HP meter is red, the user becomes enraged and enters a state that is equivalent to Provoke Lv. 10. This skill can be turned on and off.

The Provoked status lasts until the player has more than 25% of their HP or if the Provoke effect is canceled by some skills or situations. This skill does not consume SP when cast but it also cannot be cast if the user has 0 HP.

Mechanics

Mechanics
Duration: Until recast
Target: Self